Fixed command auto-help strings to make it look better in the cmdhelp wiki page
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ee269d13cf
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10 changed files with 108 additions and 94 deletions
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@ -90,7 +90,7 @@ class ObjManipCommand(MuxCommand):
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class CmdSetObjAlias(MuxCommand):
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"""
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Adding permanent aliases
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adding permanent aliases for object
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Usage:
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@alias <obj> [= [alias[,alias,alias,...]]]
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@ -162,7 +162,7 @@ class CmdSetObjAlias(MuxCommand):
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class CmdCopy(ObjManipCommand):
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"""
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@copy - copy objects
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copy an object and its properties
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Usage:
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@copy[/reset] <original obj> [= new_name][;alias;alias..][:new_location] [,new_name2 ...]
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@ -236,7 +236,7 @@ class CmdCopy(ObjManipCommand):
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class CmdCpAttr(ObjManipCommand):
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"""
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@cpattr - copy attributes
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copy attributes between objects
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Usage:
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@cpattr[/switch] <obj>/<attr> = <obj1>/<attr1> [,<obj2>/<attr2>,<obj3>/<attr3>,...]
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@ -336,7 +336,7 @@ class CmdCpAttr(ObjManipCommand):
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class CmdMvAttr(ObjManipCommand):
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"""
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@mvattr - move attributes
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move attributes between objects
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Usage:
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@mvattr[/switch] <obj>/<attr> = <obj1>/<attr1> [,<obj2>/<attr2>,<obj3>/<attr3>,...]
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@ -376,7 +376,7 @@ class CmdMvAttr(ObjManipCommand):
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class CmdCreate(ObjManipCommand):
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"""
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@create - create new objects
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create new objects
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Usage:
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@create[/drop] objname[;alias;alias...][:typeclass], objname...
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@ -448,7 +448,7 @@ class CmdCreate(ObjManipCommand):
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class CmdDesc(MuxCommand):
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"""
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@desc - describe an object or room
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describe an object
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Usage:
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@desc [<obj> =] >description>
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@ -486,7 +486,7 @@ class CmdDesc(MuxCommand):
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class CmdDestroy(MuxCommand):
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"""
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@destroy - remove objects from the game
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permanently delete objects
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Usage:
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@destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]
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@ -566,7 +566,7 @@ class CmdDestroy(MuxCommand):
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class CmdDig(ObjManipCommand):
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"""
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@dig - build and connect new rooms to the current one
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build new rooms and connect them to the current location
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Usage:
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@dig[/switches] roomname[;alias;alias...][:typeclass]
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@ -701,7 +701,7 @@ class CmdDig(ObjManipCommand):
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class CmdTunnel(MuxCommand):
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"""
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dig in often-used directions
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create new rooms in cardinal directions only
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Usage:
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@tunnel[/switch] <direction> [= roomname[;alias;alias;...][:typeclass]]
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@ -781,7 +781,7 @@ class CmdTunnel(MuxCommand):
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class CmdLink(MuxCommand):
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"""
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@link - connect objects
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link existing rooms together with exits
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Usage:
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@link[/switches] <object> = <target>
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@ -868,7 +868,7 @@ class CmdLink(MuxCommand):
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class CmdUnLink(CmdLink):
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"""
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@unlink - unconnect objects
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remove exit-connections between rooms
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Usage:
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@unlink <Object>
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@ -903,7 +903,7 @@ class CmdUnLink(CmdLink):
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class CmdSetHome(CmdLink):
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"""
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@home - control an object's home location
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set an object's home location
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Usage:
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@home <obj> [= home_location]
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@ -955,7 +955,7 @@ class CmdSetHome(CmdLink):
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class CmdListCmdSets(MuxCommand):
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"""
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list command sets on an object
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list command sets defined on an object
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Usage:
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@cmdsets [obj]
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@ -984,7 +984,7 @@ class CmdListCmdSets(MuxCommand):
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class CmdName(ObjManipCommand):
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"""
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cname - change the name and/or aliases of an object
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change the name and/or aliases of an object
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Usage:
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@name obj = name;alias1;alias2
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@ -1036,7 +1036,7 @@ class CmdName(ObjManipCommand):
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class CmdOpen(ObjManipCommand):
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"""
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@open - create new exit
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open a new exit from the current room
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Usage:
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@open <new exit>[;alias;alias..][:typeclass] [,<return exit>[;alias;..][:typeclass]]] = <destination>
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@ -1167,7 +1167,7 @@ class CmdOpen(ObjManipCommand):
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class CmdSetAttribute(ObjManipCommand):
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"""
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@set - set attributes
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set attribute on an object or player
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Usage:
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@set <obj>/<attr> = <value>
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@ -1329,7 +1329,7 @@ class CmdSetAttribute(ObjManipCommand):
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class CmdTypeclass(MuxCommand):
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"""
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@typeclass - set object typeclass
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set or change an object's typeclass
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Usage:
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@typclass[/switch] <object> [= <typeclass.path>]
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@ -1430,7 +1430,7 @@ class CmdTypeclass(MuxCommand):
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class CmdWipe(ObjManipCommand):
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"""
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@wipe - clears attributes
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clear all attributes from an object
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Usage:
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@wipe <object>[/attribute[/attribute...]]
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@ -1482,7 +1482,7 @@ class CmdWipe(ObjManipCommand):
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class CmdLock(ObjManipCommand):
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"""
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lock - assign a lock definition to an object
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assign a lock definition to an object
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Usage:
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@lock <object>[ = <lockstring>]
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@ -1566,7 +1566,7 @@ class CmdLock(ObjManipCommand):
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class CmdExamine(ObjManipCommand):
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"""
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examine - detailed info on objects
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get detailed information about an object
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Usage:
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examine [<object>[/attrname]]
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@ -1819,7 +1819,7 @@ class CmdExamine(ObjManipCommand):
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class CmdFind(MuxCommand):
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"""
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find objects
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search the database for objects
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Usage:
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@find[/switches] <name or dbref or *player> [= dbrefmin[-dbrefmax]]
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@ -2030,7 +2030,7 @@ class CmdTeleport(MuxCommand):
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class CmdScript(MuxCommand):
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"""
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attach scripts
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attach a script to an object
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Usage:
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@script[/switch] <obj> [= <script.path or scriptkey>]
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@ -2122,7 +2122,7 @@ class CmdScript(MuxCommand):
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class CmdTag(MuxCommand):
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"""
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handles tagging
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handles the tags of an object
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Usage:
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@tag[/del] <obj> [= <tag>[:<category>]]
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