Cleaned up all commands of the player type to correctly relay their msg-data only to their assigned session.

This commit is contained in:
Griatch 2013-04-12 13:59:15 +02:00
parent a6544f2848
commit b58a464409
4 changed files with 43 additions and 44 deletions

View file

@ -4,6 +4,9 @@ This is the cmdset for Player (OOC) commands. These are
stored on the Player object and should thus be able to handle getting
a Player object as caller rather than a Character.
Note - in order for session-rerouting (in MULTISESSION_MODE=2) to
function, all commands in this cmdset should use the self.msg()
command method rather than caller.msg().
"""
from src.commands.cmdset import CmdSet
@ -26,11 +29,12 @@ class PlayerCmdSet(CmdSet):
self.add(player.CmdIC())
self.add(player.CmdOOC())
self.add(player.CmdCharCreate())
self.add(player.CmdSessions())
self.add(player.CmdWho())
self.add(player.CmdEncoding())
self.add(player.CmdQuit())
self.add(player.CmdPassword())
self.add(player.CmdColorTest())
self.add(player.CmdSessions())
# testing
self.add(building.CmdExamine())