Make PEP8 cleanup of line spaces and character distances as well as indents

This commit is contained in:
Griatch 2017-08-19 23:16:36 +02:00
parent 7ff783fea1
commit b278337172
189 changed files with 2039 additions and 1583 deletions

View file

@ -245,7 +245,7 @@ DATABASES = {
'PASSWORD': '',
'HOST': '',
'PORT': ''
}}
}}
# How long the django-database connection should be kept open, in seconds.
# If you get errors about the database having gone away after long idle
# periods, shorten this value (e.g. MySQL defaults to a timeout of 8 hrs)
@ -522,7 +522,7 @@ MAX_NR_CHARACTERS = 1
# The access hierarchy, in climbing order. A higher permission in the
# hierarchy includes access of all levels below it. Used by the perm()/pperm()
# lock functions, which accepts both plural and singular (Admin & Admins)
PERMISSION_HIERARCHY = ["Guest", # note-only used if GUEST_ENABLED=True
PERMISSION_HIERARCHY = ["Guest", # note-only used if GUEST_ENABLED=True
"Player",
"Helper",
"Builder",
@ -559,7 +559,7 @@ GUEST_START_LOCATION = START_LOCATION
# accounts/characters. The size of this list also determines how many
# guests may be on the game at once. The default is a maximum of nine
# guests, named Guest1 through Guest9.
GUEST_LIST = ["Guest" + str(s+1) for s in range(9)]
GUEST_LIST = ["Guest" + str(s + 1) for s in range(9)]
######################################################################
# In-game Channels created from server start
@ -576,17 +576,17 @@ GUEST_LIST = ["Guest" + str(s+1) for s in range(9)]
# general "mud info" channel. Other channels beyond that
# are up to the admin to design and call appropriately.
DEFAULT_CHANNELS = [
# public channel
{"key": "Public",
"aliases": ('ooc', 'pub'),
"desc": "Public discussion",
"locks": "control:perm(Admin);listen:all();send:all()"},
# connection/mud info
{"key": "MudInfo",
"aliases": "",
"desc": "Connection log",
"locks": "control:perm(Developer);listen:perm(Admin);send:false()"}
]
# public channel
{"key": "Public",
"aliases": ('ooc', 'pub'),
"desc": "Public discussion",
"locks": "control:perm(Admin);listen:all();send:all()"},
# connection/mud info
{"key": "MudInfo",
"aliases": "",
"desc": "Connection log",
"locks": "control:perm(Developer);listen:perm(Admin);send:false()"}
]
# Extra optional channel for receiving connection messages ("<account> has (dis)connected").
# While the MudInfo channel will also receieve this, this channel is meant for non-staffers.
CHANNEL_CONNECTINFO = None
@ -613,7 +613,7 @@ IRC_ENABLED = False
# be installed (through package manager or from the website
# http://code.google.com/p/feedparser/)
RSS_ENABLED = False
RSS_UPDATE_INTERVAL = 60*10 # 10 minutes
RSS_UPDATE_INTERVAL = 60 * 10 # 10 minutes
######################################################################
# Django web features
@ -690,37 +690,37 @@ WEBSITE_TEMPLATE = 'website'
WEBCLIENT_TEMPLATE = 'webclient'
# The default options used by the webclient
WEBCLIENT_OPTIONS = {
"gagprompt": True, # Gags prompt from the output window and keep them
# together with the input bar
"helppopup": True, # Shows help files in a new popup window
"notification_popup": False, # Shows notifications of new messages as
# popup windows
"notification_sound": False # Plays a sound for notifications of new
# messages
}
"gagprompt": True, # Gags prompt from the output window and keep them
# together with the input bar
"helppopup": True, # Shows help files in a new popup window
"notification_popup": False, # Shows notifications of new messages as
# popup windows
"notification_sound": False # Plays a sound for notifications of new
# messages
}
# We setup the location of the website template as well as the admin site.
TEMPLATES = [{
'BACKEND': 'django.template.backends.django.DjangoTemplates',
'DIRS': [
os.path.join(GAME_DIR, "web", "template_overrides", WEBSITE_TEMPLATE),
os.path.join(GAME_DIR, "web", "template_overrides", WEBCLIENT_TEMPLATE),
os.path.join(GAME_DIR, "web", "template_overrides"),
os.path.join(EVENNIA_DIR, "web", "website", "templates", WEBSITE_TEMPLATE),
os.path.join(EVENNIA_DIR, "web", "website", "templates"),
os.path.join(EVENNIA_DIR, "web", "webclient", "templates", WEBCLIENT_TEMPLATE),
os.path.join(EVENNIA_DIR, "web", "webclient", "templates")],
'APP_DIRS': True,
'OPTIONS': {
"context_processors": [
'django.template.context_processors.i18n',
'django.template.context_processors.request',
'django.contrib.auth.context_processors.auth',
'django.template.context_processors.media',
'django.template.context_processors.debug',
'evennia.web.utils.general_context.general_context']
}
}]
'BACKEND': 'django.template.backends.django.DjangoTemplates',
'DIRS': [
os.path.join(GAME_DIR, "web", "template_overrides", WEBSITE_TEMPLATE),
os.path.join(GAME_DIR, "web", "template_overrides", WEBCLIENT_TEMPLATE),
os.path.join(GAME_DIR, "web", "template_overrides"),
os.path.join(EVENNIA_DIR, "web", "website", "templates", WEBSITE_TEMPLATE),
os.path.join(EVENNIA_DIR, "web", "website", "templates"),
os.path.join(EVENNIA_DIR, "web", "webclient", "templates", WEBCLIENT_TEMPLATE),
os.path.join(EVENNIA_DIR, "web", "webclient", "templates")],
'APP_DIRS': True,
'OPTIONS': {
"context_processors": [
'django.template.context_processors.i18n',
'django.template.context_processors.request',
'django.contrib.auth.context_processors.auth',
'django.template.context_processors.media',
'django.template.context_processors.debug',
'evennia.web.utils.general_context.general_context']
}
}]
# MiddleWare are semi-transparent extensions to Django's functionality.
# see http://www.djangoproject.com/documentation/middleware/ for a more detailed