Make PEP8 cleanup of line spaces and character distances as well as indents

This commit is contained in:
Griatch 2017-08-19 23:16:36 +02:00
parent 7ff783fea1
commit b278337172
189 changed files with 2039 additions and 1583 deletions

View file

@ -38,7 +38,7 @@ See the `@spawn` command and `evennia.utils.spawner` for more info.
#from random import randint
#
#GOBLIN = {
# GOBLIN = {
# "key": "goblin grunt",
# "health": lambda: randint(20,30),
# "resists": ["cold", "poison"],
@ -46,13 +46,13 @@ See the `@spawn` command and `evennia.utils.spawner` for more info.
# "weaknesses": ["fire", "light"]
# }
#
#GOBLIN_WIZARD = {
# GOBLIN_WIZARD = {
# "prototype": "GOBLIN",
# "key": "goblin wizard",
# "spells": ["fire ball", "lighting bolt"]
# }
#
#GOBLIN_ARCHER = {
# GOBLIN_ARCHER = {
# "prototype": "GOBLIN",
# "key": "goblin archer",
# "attacks": ["short bow"]
@ -62,12 +62,12 @@ See the `@spawn` command and `evennia.utils.spawner` for more info.
# (nor key) of its own, so it should normally only be
# used as a mix-in, as in the example of the goblin
# archwizard below.
#ARCHWIZARD_MIXIN = {
# ARCHWIZARD_MIXIN = {
# "attacks": ["archwizard staff"],
# "spells": ["greater fire ball", "greater lighting"]
#}
#
#GOBLIN_ARCHWIZARD = {
# GOBLIN_ARCHWIZARD = {
# "key": "goblin archwizard",
# "prototype" : ("GOBLIN_WIZARD", "ARCHWIZARD_MIXIN")
#}