Make PEP8 cleanup of line spaces and character distances as well as indents

This commit is contained in:
Griatch 2017-08-19 23:16:36 +02:00
parent 7ff783fea1
commit b278337172
189 changed files with 2039 additions and 1583 deletions

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@ -25,6 +25,7 @@ line to your settings file:
"""
def at_search_result(matches, caller, query="", quiet=False, **kwargs):
"""
This is a generic hook for handling all processing of a search

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@ -31,6 +31,7 @@ your settings file:
"""
def cmdparser(raw_string, cmdset, caller, match_index=None):
"""
This function is called by the cmdhandler once it has

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@ -45,7 +45,7 @@ and can be used to customize it to each session.
"""
#def capitalize(text, *args, **kwargs):
# def capitalize(text, *args, **kwargs):
# "Silly capitalize example. Used as {capitalize() ... {/capitalize"
# session = kwargs.get("session")
# return text.capitalize()

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@ -20,7 +20,7 @@ lock functions from evennia.locks.lockfuncs.
"""
#def myfalse(accessing_obj, accessed_obj, *args, **kwargs):
# def myfalse(accessing_obj, accessed_obj, *args, **kwargs):
# """
# called in lockstring with myfalse().
# A simple logger that always returns false. Prints to stdout

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@ -13,105 +13,105 @@ affect uptime).
"""
MSSPTable = {
MSSPTable = {
# Required fieldss
"NAME": "Evennia",
"NAME": "Evennia",
# Generic
"CRAWL DELAY": "-1", # limit how often crawler updates the listing. -1 for no limit
"CRAWL DELAY": "-1", # limit how often crawler updates the listing. -1 for no limit
"HOSTNAME": "", # current or new hostname
"PORT": ["4000"], # most important port should be last in list
"CODEBASE": "Evennia",
"CONTACT": "", # email for contacting the mud
"CREATED": "", # year MUD was created
"ICON": "", # url to icon 32x32 or larger; <32kb.
"IP": "", # current or new IP address
"LANGUAGE": "", # name of language used, e.g. English
"LOCATION": "", # full English name of server country
"MINIMUM AGE": "0", # set to 0 if not applicable
"WEBSITE": "www.evennia.com",
"HOSTNAME": "", # current or new hostname
"PORT": ["4000"], # most important port should be last in list
"CODEBASE": "Evennia",
"CONTACT": "", # email for contacting the mud
"CREATED": "", # year MUD was created
"ICON": "", # url to icon 32x32 or larger; <32kb.
"IP": "", # current or new IP address
"LANGUAGE": "", # name of language used, e.g. English
"LOCATION": "", # full English name of server country
"MINIMUM AGE": "0", # set to 0 if not applicable
"WEBSITE": "www.evennia.com",
# Categorisation
"FAMILY": "Custom", # evennia goes under 'Custom'
"GENRE": "None", # Adult, Fantasy, Historical, Horror, Modern, None, or Science Fiction
"GAMEPLAY": "", # Adventure, Educational, Hack and Slash, None,
# Player versus Player, Player versus Environment,
# Roleplaying, Simulation, Social or Strategy
"STATUS": "Open Beta", # Alpha, Closed Beta, Open Beta, Live
"GAMESYSTEM": "Custom", # D&D, d20 System, World of Darkness, etc. Use Custom if homebrew
"SUBGENRE": "None", # LASG, Medieval Fantasy, World War II, Frankenstein,
# Cyberpunk, Dragonlance, etc. Or None if not available.
"FAMILY": "Custom", # evennia goes under 'Custom'
"GENRE": "None", # Adult, Fantasy, Historical, Horror, Modern, None, or Science Fiction
"GAMEPLAY": "", # Adventure, Educational, Hack and Slash, None,
# Player versus Player, Player versus Environment,
# Roleplaying, Simulation, Social or Strategy
"STATUS": "Open Beta", # Alpha, Closed Beta, Open Beta, Live
"GAMESYSTEM": "Custom", # D&D, d20 System, World of Darkness, etc. Use Custom if homebrew
"SUBGENRE": "None", # LASG, Medieval Fantasy, World War II, Frankenstein,
# Cyberpunk, Dragonlance, etc. Or None if not available.
# World
"AREAS": "0",
"HELPFILES": "0",
"MOBILES": "0",
"OBJECTS": "0",
"ROOMS": "0", # use 0 if room-less
"CLASSES": "0", # use 0 if class-less
"LEVELS": "0", # use 0 if level-less
"RACES": "0", # use 0 if race-less
"SKILLS": "0", # use 0 if skill-less
"AREAS": "0",
"HELPFILES": "0",
"MOBILES": "0",
"OBJECTS": "0",
"ROOMS": "0", # use 0 if room-less
"CLASSES": "0", # use 0 if class-less
"LEVELS": "0", # use 0 if level-less
"RACES": "0", # use 0 if race-less
"SKILLS": "0", # use 0 if skill-less
# Protocols set to 1 or 0)
"ANSI": "1",
"GMCP": "1",
"ATCP": "0",
"MCCP": "0",
"MCP": "0",
"MSDP": "0",
"MSP": "0",
"MXP": "0",
"PUEBLO": "0",
"SSL": "1",
"UTF-8": "1",
"VT100": "0",
"ZMP": "0",
"XTERM 256 COLORS": "0",
"ANSI": "1",
"GMCP": "1",
"ATCP": "0",
"MCCP": "0",
"MCP": "0",
"MSDP": "0",
"MSP": "0",
"MXP": "0",
"PUEBLO": "0",
"SSL": "1",
"UTF-8": "1",
"VT100": "0",
"ZMP": "0",
"XTERM 256 COLORS": "0",
# Commercial set to 1 or 0)
"PAY TO PLAY": "0",
"PAY FOR PERKS": "0",
"PAY TO PLAY": "0",
"PAY FOR PERKS": "0",
# Hiring set to 1 or 0)
"HIRING BUILDERS": "0",
"HIRING CODERS": "0",
"HIRING BUILDERS": "0",
"HIRING CODERS": "0",
# Extended variables
# World
"DBSIZE": "0",
"EXITS": "0",
"DBSIZE": "0",
"EXITS": "0",
"EXTRA DESCRIPTIONS": "0",
"MUDPROGS": "0",
"MUDTRIGS": "0",
"RESETS": "0",
"MUDPROGS": "0",
"MUDTRIGS": "0",
"RESETS": "0",
# Game (set to 1 or 0, or one of the given alternatives)
"ADULT MATERIAL": "0",
"MULTICLASSING": "0",
"NEWBIE FRIENDLY": "0",
"PLAYER CITIES": "0",
"PLAYER CLANS": "0",
"PLAYER CRAFTING": "0",
"PLAYER GUILDS": "0",
"EQUIPMENT SYSTEM": "None", # "None", "Level", "Skill", "Both"
"MULTIPLAYING": "None", # "None", "Restricted", "Full"
"PLAYERKILLING": "None", # "None", "Restricted", "Full"
"QUEST SYSTEM": "None", # "None", "Immortal Run", "Automated", "Integrated"
"ROLEPLAYING": "None", # "None", "Accepted", "Encouraged", "Enforced"
"TRAINING SYSTEM": "None", # "None", "Level", "Skill", "Both"
"WORLD ORIGINALITY": "None", # "All Stock", "Mostly Stock", "Mostly Original", "All Original"
"ADULT MATERIAL": "0",
"MULTICLASSING": "0",
"NEWBIE FRIENDLY": "0",
"PLAYER CITIES": "0",
"PLAYER CLANS": "0",
"PLAYER CRAFTING": "0",
"PLAYER GUILDS": "0",
"EQUIPMENT SYSTEM": "None", # "None", "Level", "Skill", "Both"
"MULTIPLAYING": "None", # "None", "Restricted", "Full"
"PLAYERKILLING": "None", # "None", "Restricted", "Full"
"QUEST SYSTEM": "None", # "None", "Immortal Run", "Automated", "Integrated"
"ROLEPLAYING": "None", # "None", "Accepted", "Encouraged", "Enforced"
"TRAINING SYSTEM": "None", # "None", "Level", "Skill", "Both"
"WORLD ORIGINALITY": "None", # "All Stock", "Mostly Stock", "Mostly Original", "All Original"
}
}

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@ -23,6 +23,7 @@ settings file:
from evennia.server.serversession import ServerSession as BaseServerSession
class ServerSession(BaseServerSession):
"""
This class represents a player's session and is a template for

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@ -26,4 +26,3 @@ def at_webserver_root_creation(web_root):
"""
return web_root