Make PEP8 cleanup of line spaces and character distances as well as indents

This commit is contained in:
Griatch 2017-08-19 23:16:36 +02:00
parent 7ff783fea1
commit b278337172
189 changed files with 2039 additions and 1583 deletions

View file

@ -215,6 +215,7 @@ class TutorialRoom(DefaultRoom):
This is the base room type for all rooms in the tutorial world.
It defines a cmdset on itself for reading tutorial info about the location.
"""
def at_object_creation(self):
"""Called when room is first created"""
self.db.tutorial_info = "This is a tutorial room. It allows you to use the 'tutorial' command."
@ -278,17 +279,17 @@ class TutorialRoom(DefaultRoom):
# These are rainy weather strings
WEATHER_STRINGS = (
"The rain coming down from the iron-grey sky intensifies.",
"A gust of wind throws the rain right in your face. Despite your cloak you shiver.",
"The rainfall eases a bit and the sky momentarily brightens.",
"For a moment it looks like the rain is slowing, then it begins anew with renewed force.",
"The rain pummels you with large, heavy drops. You hear the rumble of thunder in the distance.",
"The wind is picking up, howling around you, throwing water droplets in your face. It's cold.",
"Bright fingers of lightning flash over the sky, moments later followed by a deafening rumble.",
"It rains so hard you can hardly see your hand in front of you. You'll soon be drenched to the bone.",
"Lightning strikes in several thundering bolts, striking the trees in the forest to your west.",
"You hear the distant howl of what sounds like some sort of dog or wolf.",
"Large clouds rush across the sky, throwing their load of rain over the world.")
"The rain coming down from the iron-grey sky intensifies.",
"A gust of wind throws the rain right in your face. Despite your cloak you shiver.",
"The rainfall eases a bit and the sky momentarily brightens.",
"For a moment it looks like the rain is slowing, then it begins anew with renewed force.",
"The rain pummels you with large, heavy drops. You hear the rumble of thunder in the distance.",
"The wind is picking up, howling around you, throwing water droplets in your face. It's cold.",
"Bright fingers of lightning flash over the sky, moments later followed by a deafening rumble.",
"It rains so hard you can hardly see your hand in front of you. You'll soon be drenched to the bone.",
"Lightning strikes in several thundering bolts, striking the trees in the forest to your west.",
"You hear the distant howl of what sounds like some sort of dog or wolf.",
"Large clouds rush across the sky, throwing their load of rain over the world.")
class WeatherRoom(TutorialRoom):
@ -300,6 +301,7 @@ class WeatherRoom(TutorialRoom):
inherit from this.
"""
def at_object_creation(self):
"""
Called when object is first created.
@ -355,6 +357,7 @@ class IntroRoom(TutorialRoom):
properties to customize:
char_health - integer > 0 (default 20)
"""
def at_object_creation(self):
"""
Called when the room is first created.
@ -377,7 +380,7 @@ class IntroRoom(TutorialRoom):
character.db.health_max = health
if character.is_superuser:
string = "-"*78 + SUPERUSER_WARNING + "-"*78
string = "-" * 78 + SUPERUSER_WARNING + "-" * 78
character.msg("|r%s|n" % string.format(name=character.key, quell="|w@quell|r"))
@ -589,16 +592,16 @@ class BridgeCmdSet(CmdSet):
BRIDGE_WEATHER = (
"The rain intensifies, making the planks of the bridge even more slippery.",
"A gust of wind throws the rain right in your face.",
"The rainfall eases a bit and the sky momentarily brightens.",
"The bridge shakes under the thunder of a closeby thunder strike.",
"The rain pummels you with large, heavy drops. You hear the distinct howl of a large hound in the distance.",
"The wind is picking up, howling around you and causing the bridge to sway from side to side.",
"Some sort of large bird sweeps by overhead, giving off an eery screech. Soon it has disappeared in the gloom.",
"The bridge sways from side to side in the wind.",
"Below you a particularly large wave crashes into the rocks.",
"From the ruin you hear a distant, otherwordly howl. Or maybe it was just the wind.")
"The rain intensifies, making the planks of the bridge even more slippery.",
"A gust of wind throws the rain right in your face.",
"The rainfall eases a bit and the sky momentarily brightens.",
"The bridge shakes under the thunder of a closeby thunder strike.",
"The rain pummels you with large, heavy drops. You hear the distinct howl of a large hound in the distance.",
"The wind is picking up, howling around you and causing the bridge to sway from side to side.",
"Some sort of large bird sweeps by overhead, giving off an eery screech. Soon it has disappeared in the gloom.",
"The bridge sways from side to side in the wind.",
"Below you a particularly large wave crashes into the rocks.",
"From the ruin you hear a distant, otherwordly howl. Or maybe it was just the wind.")
class BridgeRoom(WeatherRoom):
@ -625,6 +628,7 @@ class BridgeRoom(WeatherRoom):
the CmdLookBridge command).
"""
def at_object_creation(self):
"""Setups the room"""
# this will start the weather room's ticker and tell
@ -827,6 +831,7 @@ class DarkRoom(TutorialRoom):
may have been beaten up by the ghostly apparition at this point.
"""
def at_object_creation(self):
"""
Called when object is first created.
@ -942,6 +947,7 @@ class TeleportRoom(TutorialRoom):
failure_teleport_msg - message to echo while teleporting to failure
"""
def at_object_creation(self):
"""Called at first creation"""
super(TeleportRoom, self).at_object_creation()