Changed all src/ and ev references to evennia
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118 changed files with 565 additions and 661 deletions
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@ -8,12 +8,10 @@ Everything starts at handle_setup()
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import django
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from django.conf import settings
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from django.contrib.auth import get_user_model
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from django.utils.translation import ugettext as _
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from src.players.models import PlayerDB
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from src.server.models import ServerConfig
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from src.utils import create
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from src.utils.utils import class_from_module
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from evennia.players.models import PlayerDB
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from evennia.server.models import ServerConfig
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from evennia.utils import create
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def create_config_values():
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"""
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@ -151,7 +149,7 @@ def create_system_scripts():
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Setup the system repeat scripts. They are automatically started
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by the create_script function.
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"""
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from src.scripts import scripts
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from evennia.scripts import scripts
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print " Creating and starting global scripts ..."
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@ -176,7 +174,7 @@ def start_game_time():
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(the uptime can also be found directly from the server though).
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"""
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print " Starting in-game time ..."
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from src.utils import gametime
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from evennia.utils import gametime
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gametime.init_gametime()
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@ -206,7 +204,7 @@ def reset_server():
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ones, particularly it cleans all caches for the special objects.
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It also checks so the warm-reset mechanism works as it should.
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"""
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from src.server.sessionhandler import SESSIONS
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from evennia.server.sessionhandler import SESSIONS
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print " Initial setup complete. Restarting Server once."
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SESSIONS.server.shutdown(mode='reset')
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@ -250,15 +248,15 @@ def handle_setup(last_step):
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setup_func()
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except Exception:
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if last_step + num == 2:
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from src.players.models import PlayerDB
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from src.objects.models import ObjectDB
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from evennia.players.models import PlayerDB
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from evennia.objects.models import ObjectDB
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for obj in ObjectDB.objects.all():
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obj.delete()
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for profile in PlayerDB.objects.all():
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profile.delete()
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elif last_step + num == 3:
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from src.comms.models import ChannelDB
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from evennia.comms.models import ChannelDB
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ChannelDB.objects.all().delete()
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raise
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ServerConfig.objects.conf("last_initial_setup_step", last_step + num + 1)
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