Changed all src/ and ev references to evennia

This commit is contained in:
Griatch 2015-01-07 15:36:32 +01:00
parent 3ff937a6fd
commit ad3f19896c
118 changed files with 565 additions and 661 deletions

View file

@ -82,14 +82,14 @@ DefaultLock: Exits: controls who may traverse the exit to
"""
from django.conf import settings
from src.utils import utils
from evennia.utils import utils
_PERMISSION_HIERARCHY = [p.lower() for p in settings.PERMISSION_HIERARCHY]
def _to_player(accessing_obj):
"Helper function. Makes sure an accessing object is a player object"
if utils.inherits_from(accessing_obj, "src.objects.objects.Object"):
if utils.inherits_from(accessing_obj, "evennia.objects.objects.Object"):
# an object. Convert to player.
accessing_obj = accessing_obj.player
return accessing_obj
@ -158,7 +158,7 @@ def perm(accessing_obj, accessed_obj, *args, **kwargs):
except (AttributeError, IndexError):
return False
if utils.inherits_from(accessing_obj, "src.objects.objects.Object") and accessing_obj.player:
if utils.inherits_from(accessing_obj, "evennia.objects.objects.Object") and accessing_obj.player:
player = accessing_obj.player
perms_player = [p.lower() for p in player.permissions.all()]
is_quell = player.attributes.get("_quell")
@ -503,7 +503,7 @@ def serversetting(accessing_obj, accessed_obj, *args, **kwargs):
Usage:
serversetting(IRC_ENABLED)
serversetting(BASE_SCRIPT_PATH, [game.gamesrc.scripts])
serversetting(BASE_SCRIPT_PATH, ['types'])
A given True/False or integers will be converted properly.
"""

View file

@ -108,7 +108,7 @@ to any other identifier you can use.
import re
import inspect
from django.conf import settings
from src.utils import logger, utils
from evennia.utils import logger, utils
from django.utils.translation import ugettext as _
__all__ = ("LockHandler", "LockException")

View file

@ -15,8 +15,8 @@ except ImportError:
from django.test import TestCase
from django.conf import settings
from src.locks import lockfuncs
from src.utils import create
from evennia.locks import lockfuncs
from evennia.utils import create
#------------------------------------------------------------
#