Fixed bugs that now allows multiple sessions to connect through the same player to different characters. Still lots of bugs and inconsistencies, the permissions of superusers don't quite transfer sometimes, for example.
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parent
3aa122c41a
commit
a84b4f24fc
4 changed files with 23 additions and 15 deletions
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@ -465,7 +465,6 @@ class PlayerDB(TypedObject):
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if not sessid:
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return
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char = _GA(self, "get_character")(sessid=sessid, return_dbobj=True)
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print "disonnect session:", char
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if char:
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# call hook before disconnecting
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_GA(char.typeclass, "at_disconnect")()
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@ -512,9 +511,7 @@ class PlayerDB(TypedObject):
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return char and (char == character.dbobj and (return_dbobj and char or char.typeclass)) or None
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return char and (return_dbobj and char or char.typeclass) or None
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elif character:
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print character, character.dbobj, _GA(self,"db_objs").all()
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char = _GA(self, "db_objs").filter(id=_GA(character.dbobj, "id"))
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print "character:", character, char
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return char and (return_dbobj and char[0] or char[0].typeclass) or None
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else:
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# no sessid given - return all available characters
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@ -555,9 +552,8 @@ class PlayerDB(TypedObject):
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if not character:
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return
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char = _GA(self, "get_character")(character=character, return_dbobj=True)
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print "disconnect_char:", char
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if char:
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print _GA(self, "disconnect_session_from_character")(char.sessid)
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err = _GA(self, "disconnect_session_from_character")(char.sessid)
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_GA(self, "db_objs").remove(char)
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del char.player
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self.save()
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