Complete permanent->persistent rename of cmdset kwarg for consistency
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20 changed files with 362 additions and 362 deletions
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@ -98,7 +98,7 @@ remove the latest added cmdset.
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If you want the cmdset to survive a reload, you can do:
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If you want the cmdset to survive a reload, you can do:
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```
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```
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@py self.cmdset.add(commands.mycmdset.MyCmdSet, permanent=True)
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@py self.cmdset.add(commands.mycmdset.MyCmdSet, persistent=True)
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```
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```
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Or you could add the cmdset as the *default* cmdset:
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Or you could add the cmdset as the *default* cmdset:
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@ -190,7 +190,7 @@ class Mech(Object):
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def at_object_creation(self):
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def at_object_creation(self):
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"This is called only when object is first created"
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"This is called only when object is first created"
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self.cmdset.add_default(default_cmds.CharacterCmdSet)
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self.cmdset.add_default(default_cmds.CharacterCmdSet)
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self.cmdset.add(MechCmdSet, permanent=True)
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self.cmdset.add(MechCmdSet, persistent=True)
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self.locks.add("puppet:all();call:false()")
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self.locks.add("puppet:all();call:false()")
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self.db.desc = "This is a huge mech. It has missiles and stuff."
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self.db.desc = "This is a huge mech. It has missiles and stuff."
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```
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```
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@ -126,7 +126,7 @@ class BlockingCmdSet(CmdSet):
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class BlockingRoom(Room):
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class BlockingRoom(Room):
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def at_object_creation(self):
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def at_object_creation(self):
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self.cmdset.add(BlockingCmdSet, permanent=True)
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self.cmdset.add(BlockingCmdSet, persistent=True)
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# only share commands with players in the room that
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# only share commands with players in the room that
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# are NOT Builders or higher
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# are NOT Builders or higher
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self.locks.add("call:not perm(Builders)")
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self.locks.add("call:not perm(Builders)")
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@ -232,7 +232,7 @@ from evennia.utils.create import create_object
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# class for our front shop room
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# class for our front shop room
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class NPCShop(DefaultRoom):
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class NPCShop(DefaultRoom):
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def at_object_creation(self):
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def at_object_creation(self):
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# we could also use add(ShopCmdSet, permanent=True)
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# we could also use add(ShopCmdSet, persistent=True)
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self.cmdset.add_default(ShopCmdSet)
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self.cmdset.add_default(ShopCmdSet)
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self.db.storeroom = None
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self.db.storeroom = None
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@ -244,9 +244,9 @@ You will get the docstring you put in your Command-class.
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### Making our cmdset persistent
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### Making our cmdset persistent
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It's getting a little annoying to have to re-add our cmdset every time we reload, right? It's simple
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It's getting a little annoying to have to re-add our cmdset every time we reload, right? It's simple
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enough to make `echo` a _permanent_ change though:
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enough to make `echo` a _persistent_ change though:
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> py self.cmdset.add("commands.mycommands.MyCmdSet", permanent=True)
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> py self.cmdset.add("commands.mycommands.MyCmdSet", persistent=True)
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Now you can `reload` as much as you want and your code changes will be available directly without
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Now you can `reload` as much as you want and your code changes will be available directly without
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needing to re-add the MyCmdSet again. To remove the cmdset again, do
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needing to re-add the MyCmdSet again. To remove the cmdset again, do
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@ -341,7 +341,7 @@ A lot of things to dissect here:
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In that case, `target` will be `None` and we should just directly `return`.
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In that case, `target` will be `None` and we should just directly `return`.
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- **Lines 22-23**: At this point we have a suitable target and can send our punching strings to each.
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- **Lines 22-23**: At this point we have a suitable target and can send our punching strings to each.
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Finally we must also add this to a CmdSet. Let's add it to `MyCmdSet` which we made permanent earlier.
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Finally we must also add this to a CmdSet. Let's add it to `MyCmdSet` which we made persistent earlier.
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```python
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```python
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# ...
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# ...
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@ -149,7 +149,7 @@ also has many examples of objects with commands on them.
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To show how this could work, let's put our 'hit' Command on our simple `sword` object from the previous section.
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To show how this could work, let's put our 'hit' Command on our simple `sword` object from the previous section.
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> self.search("sword").cmdset.add("commands.mycommands.MyCmdSet", permanent=True)
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> self.search("sword").cmdset.add("commands.mycommands.MyCmdSet", persistent=True)
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We find the sword (it's still in our inventory so `self.search` should be able to find it), then
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We find the sword (it's still in our inventory so `self.search` should be able to find it), then
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add `MyCmdSet` to it. This actually adds both `hit` and `echo` to the sword, which is fine.
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add `MyCmdSet` to it. This actually adds both `hit` and `echo` to the sword, which is fine.
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@ -206,10 +206,10 @@ class ChargenRoom(Room):
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"""
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"""
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def at_object_creation(self):
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def at_object_creation(self):
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"this is called only at first creation"
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"this is called only at first creation"
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self.cmdset.add(ChargenCmdset, permanent=True)
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self.cmdset.add(ChargenCmdset, persistent=True)
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```
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```
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Note how new rooms created with this typeclass will always start with `ChargenCmdset` on themselves.
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Note how new rooms created with this typeclass will always start with `ChargenCmdset` on themselves.
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Don't forget the `permanent=True` keyword or you will lose the cmdset after a server reload. For
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Don't forget the `persistent=True` keyword or you will lose the cmdset after a server reload. For
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more information about [Command Sets](../../../Components/Command-Sets) and [Commands](../../../Components/Commands), see the respective
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more information about [Command Sets](../../../Components/Command-Sets) and [Commands](../../../Components/Commands), see the respective
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links.
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links.
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@ -847,7 +847,7 @@ class DefaultAccount(AccountDB, metaclass=TypeclassBase):
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def delete(self, *args, **kwargs):
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def delete(self, *args, **kwargs):
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"""
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"""
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Deletes the account permanently.
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Deletes the account persistently.
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Notes:
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Notes:
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`*args` and `**kwargs` are passed on to the base delete
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`*args` and `**kwargs` are passed on to the base delete
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@ -1196,7 +1196,7 @@ class DefaultAccount(AccountDB, metaclass=TypeclassBase):
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self.locks.add(lockstring)
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self.locks.add(lockstring)
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# The ooc account cmdset
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# The ooc account cmdset
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self.cmdset.add_default(_CMDSET_ACCOUNT, permanent=True)
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self.cmdset.add_default(_CMDSET_ACCOUNT, persistent=True)
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def at_account_creation(self):
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def at_account_creation(self):
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"""
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"""
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@ -177,7 +177,7 @@ class CmdSet(object, metaclass=_CmdSetMeta):
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# merge-stack, every cmdset in the stack must have `duplicates` set explicitly.
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# merge-stack, every cmdset in the stack must have `duplicates` set explicitly.
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duplicates = None
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duplicates = None
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permanent = False
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persistent = False
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key_mergetypes = {}
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key_mergetypes = {}
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errmessage = ""
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errmessage = ""
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# pre-store properties to duplicate straight off
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# pre-store properties to duplicate straight off
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@ -187,7 +187,7 @@ class CmdSet(object, metaclass=_CmdSetMeta):
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"no_exits",
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"no_exits",
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"no_objs",
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"no_objs",
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"no_channels",
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"no_channels",
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"permanent",
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"persistent",
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"mergetype",
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"mergetype",
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"priority",
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"priority",
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"duplicates",
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"duplicates",
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@ -357,7 +357,7 @@ class CmdSet(object, metaclass=_CmdSetMeta):
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commands (str): Representation of commands in Cmdset.
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commands (str): Representation of commands in Cmdset.
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"""
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"""
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perm = "perm" if self.permanent else "non-perm"
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perm = "perm" if self.persistent else "non-perm"
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options = ", ".join([
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options = ", ".join([
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"{}:{}".format(opt, "T" if getattr(self, opt) else "F")
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"{}:{}".format(opt, "T" if getattr(self, opt) else "F")
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for opt in ("no_exits", "no_objs", "no_channels", "duplicates")
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for opt in ("no_exits", "no_objs", "no_channels", "duplicates")
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@ -305,7 +305,7 @@ class CmdSetHandler(object):
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self.mergetype_stack = ["Union"]
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self.mergetype_stack = ["Union"]
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# the subset of the cmdset_paths that are to be stored in the database
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# the subset of the cmdset_paths that are to be stored in the database
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self.permanent_paths = [""]
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self.persistent_paths = [""]
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if init_true:
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if init_true:
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self.update(init_mode=True) # is then called from the object __init__.
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self.update(init_mode=True) # is then called from the object __init__.
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@ -363,7 +363,7 @@ class CmdSetHandler(object):
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Args:
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Args:
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init_mode (bool, optional): Used automatically right after
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init_mode (bool, optional): Used automatically right after
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this handler was created; it imports all permanent cmdsets
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this handler was created; it imports all persistent cmdsets
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from the database.
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from the database.
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Notes:
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Notes:
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@ -378,7 +378,7 @@ class CmdSetHandler(object):
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"""
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"""
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if init_mode:
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if init_mode:
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# reimport all permanent cmdsets
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# reimport all persistent cmdsets
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storage = self.obj.cmdset_storage
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storage = self.obj.cmdset_storage
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if storage:
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if storage:
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self.cmdset_stack = []
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self.cmdset_stack = []
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@ -408,7 +408,7 @@ class CmdSetHandler(object):
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if _IN_GAME_ERRORS:
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if _IN_GAME_ERRORS:
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self.obj.msg(err)
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self.obj.msg(err)
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continue
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continue
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cmdset.permanent = cmdset.key != "_CMDSET_ERROR"
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cmdset.persistent = cmdset.key != "_CMDSET_ERROR"
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self.cmdset_stack.append(cmdset)
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self.cmdset_stack.append(cmdset)
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# merge the stack into a new merged cmdset
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# merge the stack into a new merged cmdset
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@ -423,7 +423,7 @@ class CmdSetHandler(object):
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self.mergetype_stack.append(new_current.actual_mergetype)
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self.mergetype_stack.append(new_current.actual_mergetype)
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self.current = new_current
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self.current = new_current
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def add(self, cmdset, emit_to_obj=None, persistent=True, default_cmdset=False,
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def add(self, cmdset, emit_to_obj=None, persistent=False, default_cmdset=False,
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**kwargs):
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**kwargs):
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"""
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"""
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Add a cmdset to the handler, on top of the old ones, unless it
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Add a cmdset to the handler, on top of the old ones, unless it
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@ -465,7 +465,7 @@ class CmdSetHandler(object):
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# this is (maybe) a python path. Try to import from cache.
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# this is (maybe) a python path. Try to import from cache.
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cmdset = self._import_cmdset(cmdset)
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cmdset = self._import_cmdset(cmdset)
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if cmdset and cmdset.key != "_CMDSET_ERROR":
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if cmdset and cmdset.key != "_CMDSET_ERROR":
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cmdset.permanent = persistent # TODO change on cmdset too
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cmdset.persistent = persistent
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if persistent and cmdset.key != "_CMDSET_ERROR":
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if persistent and cmdset.key != "_CMDSET_ERROR":
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# store the path permanently
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# store the path permanently
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storage = self.obj.cmdset_storage or [""]
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storage = self.obj.cmdset_storage or [""]
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@ -514,7 +514,7 @@ class CmdSetHandler(object):
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# remove the default cmdset only
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# remove the default cmdset only
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if self.cmdset_stack:
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if self.cmdset_stack:
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cmdset = self.cmdset_stack[0]
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cmdset = self.cmdset_stack[0]
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if cmdset.permanent:
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if cmdset.persistent:
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storage = self.obj.cmdset_storage or [""]
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storage = self.obj.cmdset_storage or [""]
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storage[0] = ""
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storage[0] = ""
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self.obj.cmdset_storage = storage
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self.obj.cmdset_storage = storage
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@ -531,7 +531,7 @@ class CmdSetHandler(object):
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if not cmdset:
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if not cmdset:
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# remove the last one in the stack
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# remove the last one in the stack
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cmdset = self.cmdset_stack.pop()
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cmdset = self.cmdset_stack.pop()
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if cmdset.permanent:
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if cmdset.persistent:
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storage = self.obj.cmdset_storage
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storage = self.obj.cmdset_storage
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storage.pop()
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storage.pop()
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self.obj.cmdset_storage = storage
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self.obj.cmdset_storage = storage
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@ -548,12 +548,12 @@ class CmdSetHandler(object):
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]
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]
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storage = []
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storage = []
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if any(cset.permanent for cset in delcmdsets):
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if any(cset.persistent for cset in delcmdsets):
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# only hit database if there's need to
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# only hit database if there's need to
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storage = self.obj.cmdset_storage
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storage = self.obj.cmdset_storage
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updated = False
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updated = False
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for cset in delcmdsets:
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for cset in delcmdsets:
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if cset.permanent:
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if cset.persistent:
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try:
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try:
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storage.remove(cset.path)
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storage.remove(cset.path)
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updated = True
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updated = True
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@ -162,7 +162,7 @@ def _menu_savefunc(caller, buf):
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def _menu_quitfunc(caller):
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def _menu_quitfunc(caller):
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caller.cmdset.add(
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caller.cmdset.add(
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BuildingMenuCmdSet,
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BuildingMenuCmdSet,
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permanent=caller.ndb._building_menu and caller.ndb._building_menu.persistent or False,
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persistent=caller.ndb._building_menu and caller.ndb._building_menu.persistent or False,
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)
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)
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if caller.ndb._building_menu:
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if caller.ndb._building_menu:
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caller.ndb._building_menu.move(back=True)
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caller.ndb._building_menu.move(back=True)
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@ -951,7 +951,7 @@ class BuildingMenu(object):
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if caller.cmdset.has(BuildingMenuCmdSet):
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if caller.cmdset.has(BuildingMenuCmdSet):
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caller.cmdset.remove(BuildingMenuCmdSet)
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caller.cmdset.remove(BuildingMenuCmdSet)
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self.caller.cmdset.add(BuildingMenuCmdSet, permanent=self.persistent)
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self.caller.cmdset.add(BuildingMenuCmdSet, persistent=self.persistent)
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self.display()
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self.display()
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def open_parent_menu(self):
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def open_parent_menu(self):
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@ -50,7 +50,7 @@ class EvscapeRoom(EvscaperoomObject, DefaultRoom):
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"total_achievements": 14,
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"total_achievements": 14,
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}
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}
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self.cmdset.add(CmdSetEvScapeRoom, permanent=True)
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self.cmdset.add(CmdSetEvScapeRoom, persistent=True)
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self.log("Room created and log started.")
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self.log("Room created and log started.")
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@ -1550,7 +1550,7 @@ class ContribRPCharacter(DefaultCharacter, ContribRPObject):
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self.db._recog_obj2regex = {}
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self.db._recog_obj2regex = {}
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self.db._recog_obj2recog = {}
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self.db._recog_obj2recog = {}
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self.cmdset.add(RPSystemCmdSet, permanent=True)
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self.cmdset.add(RPSystemCmdSet, persistent=True)
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# initializing sdesc
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# initializing sdesc
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self.sdesc.add("A normal person")
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self.sdesc.add("A normal person")
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@ -130,4 +130,4 @@ class TalkingNPC(DefaultObject):
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"This is called when object is first created."
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"This is called when object is first created."
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self.db.desc = "This is a talkative NPC."
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self.db.desc = "This is a talkative NPC."
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# assign the talk command to npc
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# assign the talk command to npc
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self.cmdset.add_default(TalkingCmdSet, permanent=True)
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self.cmdset.add_default(TalkingCmdSet, persistent=True)
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@ -112,7 +112,7 @@ class Mob(tut_objects.TutorialObject):
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Called the first time the object is created.
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Called the first time the object is created.
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We set up the base properties and flags here.
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We set up the base properties and flags here.
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"""
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"""
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self.cmdset.add(MobCmdSet, permanent=True)
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self.cmdset.add(MobCmdSet, persistent=True)
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# Main AI flags. We start in dead mode so we don't have to
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# Main AI flags. We start in dead mode so we don't have to
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# chase the mob around when building.
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# chase the mob around when building.
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self.db.patrolling = True
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self.db.patrolling = True
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@ -129,7 +129,7 @@ class TutorialReadable(TutorialObject):
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)
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)
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self.db.readable_text = "There is no text written on %s." % self.key
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self.db.readable_text = "There is no text written on %s." % self.key
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# define a command on the object.
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# define a command on the object.
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self.cmdset.add_default(CmdSetReadable, permanent=True)
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self.cmdset.add_default(CmdSetReadable, persistent=True)
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# -------------------------------------------------------------
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# -------------------------------------------------------------
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@ -195,7 +195,7 @@ class TutorialClimbable(TutorialObject):
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def at_object_creation(self):
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def at_object_creation(self):
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"""Called at initial creation only"""
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"""Called at initial creation only"""
|
||||||
self.cmdset.add_default(CmdSetClimbable, permanent=True)
|
self.cmdset.add_default(CmdSetClimbable, persistent=True)
|
||||||
|
|
||||||
|
|
||||||
# -------------------------------------------------------------
|
# -------------------------------------------------------------
|
||||||
|
|
@ -343,7 +343,7 @@ class LightSource(TutorialObject):
|
||||||
# when created.
|
# when created.
|
||||||
self.db.desc = "A splinter of wood with remnants of resin on it, enough for burning."
|
self.db.desc = "A splinter of wood with remnants of resin on it, enough for burning."
|
||||||
# add the Light command
|
# add the Light command
|
||||||
self.cmdset.add_default(CmdSetLight, permanent=True)
|
self.cmdset.add_default(CmdSetLight, persistent=True)
|
||||||
|
|
||||||
def _burnout(self):
|
def _burnout(self):
|
||||||
"""
|
"""
|
||||||
|
|
@ -670,7 +670,7 @@ class CrumblingWall(TutorialObject, DefaultExit):
|
||||||
# exit_open is set to True.
|
# exit_open is set to True.
|
||||||
self.locks.add("cmd:locattr(is_lit);traverse:objattr(exit_open)")
|
self.locks.add("cmd:locattr(is_lit);traverse:objattr(exit_open)")
|
||||||
# set cmdset
|
# set cmdset
|
||||||
self.cmdset.add(CmdSetCrumblingWall, permanent=True)
|
self.cmdset.add(CmdSetCrumblingWall, persistent=True)
|
||||||
|
|
||||||
def open_wall(self):
|
def open_wall(self):
|
||||||
"""
|
"""
|
||||||
|
|
@ -950,7 +950,7 @@ class TutorialWeapon(TutorialObject):
|
||||||
self.db.parry = 0.8 # parry chance
|
self.db.parry = 0.8 # parry chance
|
||||||
self.db.damage = 1.0
|
self.db.damage = 1.0
|
||||||
self.db.magic = False
|
self.db.magic = False
|
||||||
self.cmdset.add_default(CmdSetWeapon, permanent=True)
|
self.cmdset.add_default(CmdSetWeapon, persistent=True)
|
||||||
|
|
||||||
def reset(self):
|
def reset(self):
|
||||||
"""
|
"""
|
||||||
|
|
@ -1148,7 +1148,7 @@ class TutorialWeaponRack(TutorialObject):
|
||||||
"""
|
"""
|
||||||
called at creation
|
called at creation
|
||||||
"""
|
"""
|
||||||
self.cmdset.add_default(CmdSetWeaponRack, permanent=True)
|
self.cmdset.add_default(CmdSetWeaponRack, persistent=True)
|
||||||
self.db.rack_id = "weaponrack_1"
|
self.db.rack_id = "weaponrack_1"
|
||||||
# these are prototype names from the prototype
|
# these are prototype names from the prototype
|
||||||
# dictionary above.
|
# dictionary above.
|
||||||
|
|
|
||||||
|
|
@ -429,7 +429,7 @@ class IntroRoom(TutorialRoom):
|
||||||
"This assigns the health Attribute to "
|
"This assigns the health Attribute to "
|
||||||
"the account."
|
"the account."
|
||||||
)
|
)
|
||||||
self.cmdset.add(CmdSetEvenniaIntro, permanent=True)
|
self.cmdset.add(CmdSetEvenniaIntro, persistent=True)
|
||||||
|
|
||||||
def at_object_receive(self, character, source_location):
|
def at_object_receive(self, character, source_location):
|
||||||
"""
|
"""
|
||||||
|
|
@ -732,7 +732,7 @@ class BridgeRoom(WeatherRoom):
|
||||||
self.db.east_exit = "gate"
|
self.db.east_exit = "gate"
|
||||||
self.db.fall_exit = "cliffledge"
|
self.db.fall_exit = "cliffledge"
|
||||||
# add the cmdset on the room.
|
# add the cmdset on the room.
|
||||||
self.cmdset.add(BridgeCmdSet, permanent=True)
|
self.cmdset.add(BridgeCmdSet, persistent=True)
|
||||||
# since the default Character's at_look() will access the room's
|
# since the default Character's at_look() will access the room's
|
||||||
# return_description (this skips the cmdset) when
|
# return_description (this skips the cmdset) when
|
||||||
# first entering it, we need to explicitly turn off the room
|
# first entering it, we need to explicitly turn off the room
|
||||||
|
|
@ -957,7 +957,7 @@ class DarkRoom(TutorialRoom):
|
||||||
self.db.tutorial_info = "This is a room with custom command sets on itself."
|
self.db.tutorial_info = "This is a room with custom command sets on itself."
|
||||||
# the room starts dark.
|
# the room starts dark.
|
||||||
self.db.is_lit = False
|
self.db.is_lit = False
|
||||||
self.cmdset.add(DarkCmdSet, permanent=True)
|
self.cmdset.add(DarkCmdSet, persistent=True)
|
||||||
|
|
||||||
def at_init(self):
|
def at_init(self):
|
||||||
"""
|
"""
|
||||||
|
|
@ -1009,7 +1009,7 @@ class DarkRoom(TutorialRoom):
|
||||||
# noone is carrying light - darken the room
|
# noone is carrying light - darken the room
|
||||||
self.db.is_lit = False
|
self.db.is_lit = False
|
||||||
self.locks.add("view:false()")
|
self.locks.add("view:false()")
|
||||||
self.cmdset.add(DarkCmdSet, permanent=True)
|
self.cmdset.add(DarkCmdSet, persistent=True)
|
||||||
for char in (obj for obj in self.contents if obj.has_account):
|
for char in (obj for obj in self.contents if obj.has_account):
|
||||||
if char.is_superuser:
|
if char.is_superuser:
|
||||||
char.msg("You are Superuser, so you are not affected by the dark state.")
|
char.msg("You are Superuser, so you are not affected by the dark state.")
|
||||||
|
|
|
||||||
|
|
@ -1310,7 +1310,7 @@ class DefaultObject(ObjectDB, metaclass=TypeclassBase):
|
||||||
|
|
||||||
def at_object_delete(self):
|
def at_object_delete(self):
|
||||||
"""
|
"""
|
||||||
Called just before the database object is permanently
|
Called just before the database object is persistently
|
||||||
delete()d from the database. If this method returns False,
|
delete()d from the database. If this method returns False,
|
||||||
deletion is aborted.
|
deletion is aborted.
|
||||||
|
|
||||||
|
|
@ -2261,7 +2261,7 @@ class DefaultCharacter(DefaultObject):
|
||||||
";".join(["get:false()", "call:false()"]) # noone can pick up the character
|
";".join(["get:false()", "call:false()"]) # noone can pick up the character
|
||||||
) # no commands can be called on character from outside
|
) # no commands can be called on character from outside
|
||||||
# add the default cmdset
|
# add the default cmdset
|
||||||
self.cmdset.add_default(settings.CMDSET_CHARACTER, permanent=True)
|
self.cmdset.add_default(settings.CMDSET_CHARACTER, persistent=True)
|
||||||
|
|
||||||
def at_after_move(self, source_location, **kwargs):
|
def at_after_move(self, source_location, **kwargs):
|
||||||
"""
|
"""
|
||||||
|
|
@ -2711,7 +2711,7 @@ class DefaultExit(DefaultObject):
|
||||||
|
|
||||||
if "force_init" in kwargs or not self.cmdset.has_cmdset("ExitCmdSet", must_be_default=True):
|
if "force_init" in kwargs or not self.cmdset.has_cmdset("ExitCmdSet", must_be_default=True):
|
||||||
# we are resetting, or no exit-cmdset was set. Create one dynamically.
|
# we are resetting, or no exit-cmdset was set. Create one dynamically.
|
||||||
self.cmdset.add_default(self.create_exit_cmdset(self), permanent=False)
|
self.cmdset.add_default(self.create_exit_cmdset(self), persistent=False)
|
||||||
|
|
||||||
def at_init(self):
|
def at_init(self):
|
||||||
"""
|
"""
|
||||||
|
|
|
||||||
|
|
@ -893,7 +893,7 @@ class EvEditor:
|
||||||
persistent = False
|
persistent = False
|
||||||
|
|
||||||
# Create the commands we need
|
# Create the commands we need
|
||||||
caller.cmdset.add(EvEditorCmdSet, permanent=persistent)
|
caller.cmdset.add(EvEditorCmdSet, persistent=persistent)
|
||||||
|
|
||||||
# echo inserted text back to caller
|
# echo inserted text back to caller
|
||||||
self._echo_mode = True
|
self._echo_mode = True
|
||||||
|
|
|
||||||
|
|
@ -665,7 +665,7 @@ class EvMenu:
|
||||||
menu_cmdset = EvMenuCmdSet()
|
menu_cmdset = EvMenuCmdSet()
|
||||||
menu_cmdset.mergetype = str(cmdset_mergetype).lower().capitalize() or "Replace"
|
menu_cmdset.mergetype = str(cmdset_mergetype).lower().capitalize() or "Replace"
|
||||||
menu_cmdset.priority = int(cmdset_priority)
|
menu_cmdset.priority = int(cmdset_priority)
|
||||||
self.caller.cmdset.add(menu_cmdset, permanent=persistent)
|
self.caller.cmdset.add(menu_cmdset, persistent=persistent)
|
||||||
|
|
||||||
reserved_startnode_kwargs = set(("nodename", "raw_string"))
|
reserved_startnode_kwargs = set(("nodename", "raw_string"))
|
||||||
startnode_kwargs = {}
|
startnode_kwargs = {}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue