Fixed User/Player creation in Admin, much more intuitive now. Remains issues with creating attributes since these need to be pickled to/from the database in order to be properly handled.
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9 changed files with 420 additions and 185 deletions
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@ -151,11 +151,11 @@ class PlayerDB(TypedObject):
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help_text="The <I>User</I> object holds django-specific authentication for each Player. A unique User should be created and tied to each Player, the two should never be switched or changed around. The User will be deleted automatically when the Player is.")
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# the in-game object connected to this player (if any).
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# Use the property 'obj' to access.
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db_obj = models.ForeignKey("objects.ObjectDB", null=True, verbose_name="character", help_text='In-game object.')
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db_obj = models.ForeignKey("objects.ObjectDB", null=True, blank=True, verbose_name="character", help_text='In-game object.')
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# database storage of persistant cmdsets.
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db_cmdset_storage = models.CharField('cmdset', max_length=255, null=True,
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help_text="optional python path to a cmdset class.")
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help_text="optional python path to a cmdset class. If creating a Character, this will default to settings.CMDSET_DEFAULT.")
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# Database manager
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objects = manager.PlayerManager()
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