Change to MyST parser
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@ -10,7 +10,7 @@ depending on when a given language was last updated. Below are all languages
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(besides English) with some level of support. Generally, any language not
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updated after May 2021 will be missing some translations.
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```eval_rst
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```{eval-rst}
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+---------------+----------------------+--------------+
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| Language Code | Language | Last updated |
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@ -56,7 +56,7 @@ Here `'en'` (the default English) should be changed to the abbreviation for one
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of the supported languages found in `locale/` (and in the list above). Restart
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the server to activate i18n.
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```important::
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```{important}
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Even for a 'fully translated' language you will still see English text
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in many places when you start Evennia. This is because we expect you (the
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@ -67,7 +67,7 @@ the server to activate i18n.
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```
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```sidebar:: Windows users
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```{sidebar} Windows users
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If you get errors concerning `gettext` or `xgettext` on Windows,
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see the `Django documentation <https://docs.djangoproject.com/en/3.2/topics/i18n/translation/#gettext-on-windows>`_
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@ -88,7 +88,7 @@ translation bad ... You are welcome to help improve the situation!
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To start a new translation you need to first have cloned the Evennia repositry
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with GIT and activated a python virtualenv as described on the
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[Setup Quickstart](../Setup/Setup-Quickstart) page.
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[Setup Quickstart](../Setup/Setup-Quickstart.md) page.
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Go to `evennia/evennia/` - that is, not your game dir, but inside the `evennia/`
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repo itself. If you see the `locale/` folder you are in the right place. Make
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