Fixed the migrations to get to a baseline version you can log into.
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7 changed files with 75 additions and 72 deletions
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@ -129,10 +129,6 @@ class PlayerDB(TypedObject, AbstractUser):
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# inherited fields (from TypedObject):
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# db_key, db_typeclass_path, db_date_created, db_permissions
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# this is the one-to-one link between the customized Player object and
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# this profile model. It is required by django.
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#user = models.ForeignKey(User, unique=True, db_index=True,
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# help_text="The <I>User</I> object holds django-specific authentication for each Player. A unique User should be created and tied to each Player, the two should never be switched or changed around. The User will be deleted automatically when the Player is.")
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# store a connected flag here too, not just in sessionhandler.
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# This makes it easier to track from various out-of-process locations
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db_is_connected = models.BooleanField(default=False, verbose_name="is_connected", help_text="If player is connected to game or not")
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@ -559,5 +555,3 @@ class PlayerDB(TypedObject, AbstractUser):
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pass
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return matches
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class PlayerDBtmp(AbstractUser):
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pass
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