Fixed the migrations to get to a baseline version you can log into.

This commit is contained in:
Griatch 2013-07-11 22:24:55 +02:00
parent c676c9965f
commit a4042920e0
7 changed files with 75 additions and 72 deletions

View file

@ -129,10 +129,6 @@ class PlayerDB(TypedObject, AbstractUser):
# inherited fields (from TypedObject):
# db_key, db_typeclass_path, db_date_created, db_permissions
# this is the one-to-one link between the customized Player object and
# this profile model. It is required by django.
#user = models.ForeignKey(User, unique=True, db_index=True,
# help_text="The <I>User</I> object holds django-specific authentication for each Player. A unique User should be created and tied to each Player, the two should never be switched or changed around. The User will be deleted automatically when the Player is.")
# store a connected flag here too, not just in sessionhandler.
# This makes it easier to track from various out-of-process locations
db_is_connected = models.BooleanField(default=False, verbose_name="is_connected", help_text="If player is connected to game or not")
@ -559,5 +555,3 @@ class PlayerDB(TypedObject, AbstractUser):
pass
return matches
class PlayerDBtmp(AbstractUser):
pass