First working version of the shared web login.

This commit is contained in:
Griatch 2016-05-30 21:36:38 +02:00
parent 81170b69d0
commit a31441b3ce
9 changed files with 130 additions and 8 deletions

View file

@ -14,6 +14,8 @@ from evennia import SESSION_HANDLER
from evennia.objects.models import ObjectDB
from evennia.players.models import PlayerDB
from django.contrib.auth import login
_BASE_CHAR_TYPECLASS = settings.BASE_CHARACTER_TYPECLASS
@ -21,6 +23,33 @@ def page_index(request):
"""
Main root page.
"""
# handle webclient-website shared login
browser_session = request.session
browserid = request.session.session_key
player = request.user
# check if user has authenticated to website
if player.is_authenticated():
# Try to login all the player's webclient sessions - only
# unloggedin ones will actually be logged in.
print "website: player auth, trying to connect sessions"
for session in SESSION_HANDLER.sessions_from_browserid(browserid):
print "session to connect:", session
if session.protocol_key in ("websocket", "ajax/comet"):
SESSION_HANDLER.login(session, player)
session.browserid = browser_session.session_key
browser_session["logged_in"] = player.id
elif browser_session.get("logged_in"):
# The webclient has previously registered a login to this browser_session
print "website: browser_session logged in, trying to login"
player = PlayerDB.objects.get(id=browser_session.get("logged_in"))
login(request, player)
else:
browser_session["logged_in"] = None
print ("website session:", request.session.session_key, request.user, request.user.is_authenticated())
# Some misc. configurable stuff.
# TODO: Move this to either SQL or settings.py based configuration.
fpage_player_limit = 4