diff --git a/src/players/admin.py b/src/players/admin.py
index ab63684cc..f826531a9 100644
--- a/src/players/admin.py
+++ b/src/players/admin.py
@@ -97,10 +97,7 @@ class PlayerInline(admin.StackedInline):
("In-game Player data",
{'fields':('db_typeclass_path', 'db_cmdset_storage'),
'description':"These fields define in-game-specific properties for the Player object in-game."}),
- ("Evennia In-game Character",
- {'fields':('db_obj',),
- 'description': "To actually play the game, a Player must control a Character. This could be added in-game instead of from here if some sort of character creation system is in play. If not, you should normally create a new Character here rather than assigning an existing one. Observe that the admin does not check for puppet-access rights when assigning Characters! If not creating a new Character, make sure the one you assign is not puppeted by someone else!"}))
-
+ )
extra = 1
max_num = 1
@@ -146,10 +143,4 @@ class UserAdmin(BaseUserAdmin):
player_dbobj=playerobj,
create_character=False)
-# if playerdb.db_obj:
-# playerdb.db_obj.db_player = playerdb
-# playerdb.db_obj.save()
-
- #assert False, (form.instance, form.instance.get_profile())
-
admin.site.register(User, UserAdmin)