Changed internal bit identifiers in AMP protocol, for compactness.

This commit is contained in:
Griatch 2012-02-25 19:26:54 +01:00
parent 631020d8a2
commit 9935bff36e
2 changed files with 45 additions and 27 deletions

View file

@ -20,7 +20,7 @@ try:
except ImportError:
import pickle
from twisted.protocols import amp
from twisted.internet import protocol, defer, reactor
from twisted.internet import protocol, defer
from django.conf import settings
from src.utils import utils
from src.server.models import ServerConfig
@ -31,6 +31,17 @@ from src.server.serversession import ServerSession
PORTAL_RESTART = os.path.join(settings.GAME_DIR, "portal.restart")
SERVER_RESTART = os.path.join(settings.GAME_DIR, "server.restart")
# communication bits
PCONN = chr(1) # portal session connect
PDISCONN = chr(2) # portal session disconnect
PSYNC = chr(3) # portal session sync
SLOGIN = chr(4) # server session login
SDISCONN = chr(5) # server session disconnect
SDISCONNALL = chr(6) # server session disconnect all
SSHUTD = chr(7) # server shutdown
SSYNC = chr(8) # server session sync
# i18n
from django.utils.translation import ugettext as _
@ -212,7 +223,7 @@ class AMPProtocol(amp.AMP):
sessdata = self.factory.portal.sessions.get_all_sync_data()
#print sessdata
self.call_remote_ServerAdmin(0,
"PSYNC",
PSYNC,
data=sessdata)
if get_restart_mode(SERVER_RESTART):
msg = _(" ... Server restarted.")
@ -315,7 +326,6 @@ class AMPProtocol(amp.AMP):
# Server administration from the Portal side
def amp_server_admin(self, sessid, operation, data):
"""
This allows the portal to perform admin
@ -326,7 +336,7 @@ class AMPProtocol(amp.AMP):
#print "serveradmin (server side):", sessid, operation, data
if operation == 'PCONN': #portal_session_connect
if operation == PCONN: #portal_session_connect
# create a new session and sync it
sess = ServerSession()
sess.sessionhandler = self.factory.server.sessions
@ -338,11 +348,11 @@ class AMPProtocol(amp.AMP):
self.factory.server.sessions.portal_connect(sessid, sess)
elif operation == 'PDISCONN': #'portal_session_disconnect'
elif operation == PDISCONN: #'portal_session_disconnect'
# session closed from portal side
self.factory.server.sessions.portal_disconnect(sessid)
elif operation == 'PSYNC': #'portal_session_sync'
elif operation == PSYNC: #'portal_session_sync'
# force a resync of sessions when portal reconnects to server (e.g. after a server reboot)
# the data kwarg contains a dict {sessid: {arg1:val1,...}} representing the attributes
# to sync for each session.
@ -390,24 +400,24 @@ class AMPProtocol(amp.AMP):
data = loads(data)
#print "portaladmin (portal side):", sessid, operation, data
if operation == 'SLOGIN': # 'server_session_login'
if operation == SLOGIN: # 'server_session_login'
# a session has authenticated; sync it.
sess = self.factory.portal.sessions.get_session(sessid)
sess.load_sync_data(data)
elif operation == 'SDISCONN': #'server_session_disconnect'
elif operation == SDISCONN: #'server_session_disconnect'
# the server is ordering to disconnect the session
self.factory.portal.sessions.server_disconnect(sessid, reason=data)
elif operation == 'SDISCONNALL': #'server_session_disconnect_all'
elif operation == SDISCONNALL: #'server_session_disconnect_all'
# server orders all sessions to disconnect
self.factory.portal.sessions.server_disconnect_all(reason=data)
elif operation == 'SSHUTD': #server_shutdown'
elif operation == SSHUTD: #server_shutdown'
# the server orders the portal to shut down
self.factory.portal.shutdown(restart=False)
elif operation == 'SSYNC': #'server_session_sync'
elif operation == SSYNC: #'server_session_sync'
# server wants to save session data to the portal, maybe because
# it's about to shut down. We don't overwrite any sessions,
# just update data on them and remove eventual ones that are

View file

@ -10,7 +10,6 @@ There are two similar but separate stores of sessions:
twisted protocols. These are dumb connectors that
handle network communication but holds no game info.
"""
import time
@ -21,6 +20,16 @@ from src.utils import utils
from src.commands.cmdhandler import CMD_LOGINSTART
# AMP signals
PCONN = chr(1) # portal session connect
PDISCONN = chr(2) # portal session disconnect
PSYNC = chr(3) # portal session sync
SLOGIN = chr(4) # server session login
SDISCONN = chr(5) # server session disconnect
SDISCONNALL = chr(6) # server session disconnect all
SSHUTD = chr(7) # server shutdown
SSYNC = chr(8) # server session sync
# i18n
from django.utils.translation import ugettext as _
@ -129,7 +138,7 @@ class ServerSessionHandler(SessionHandler):
Called by server when shutting down the portal.
"""
self.server.amp_protocol.call_remote_PortalAdmin(0,
operation='SSHUTD',
operation=SSHUTD,
data="")
# server-side access methods
@ -144,7 +153,7 @@ class ServerSessionHandler(SessionHandler):
del self.sessions[sessid]
# inform portal that session should be closed.
self.server.amp_protocol.call_remote_PortalAdmin(sessid,
operation='SDISCONN',
operation=SDISCONN,
data=reason)
self.session_count(-1)
@ -165,7 +174,7 @@ class ServerSessionHandler(SessionHandler):
# sync the portal to this session
sessdata = session.get_sync_data()
self.server.amp_protocol.call_remote_PortalAdmin(session.sessid,
operation='SLOGIN',
operation=SLOGIN,
data=sessdata)
def session_sync(self):
@ -175,11 +184,11 @@ class ServerSessionHandler(SessionHandler):
"""
sessdata = self.get_all_sync_data()
self.server.amp_protocol.call_remote_PortalAdmin(0,
'SSYNC',
SSYNC,
data=sessdata)
def disconnect_all_sessions(self, reason="You have been disconnected."):
def disconnect_all_sessions(self, reason=_("You have been disconnected.")):
"""
Cleanly disconnect all of the connected sessions.
"""
@ -189,10 +198,10 @@ class ServerSessionHandler(SessionHandler):
self.session_count(0)
# tell portal to disconnect all sessions
self.server.amp_protocol.call_remote_PortalAdmin(0,
operation='SDISCONNALL',
operation=SDISCONNALL,
data=reason)
def disconnect_duplicate_sessions(self, curr_session):
def disconnect_duplicate_sessions(self, curr_session, reason = _("Logged in from elsewhere. Disconnecting.") ):
"""
Disconnects any existing sessions with the same game object.
"""
@ -201,7 +210,6 @@ class ServerSessionHandler(SessionHandler):
if sess.logged_in
and sess.get_character() == curr_char
and sess != curr_session]
reason = _("Logged in from elsewhere. Disconnecting.")
for sessid in doublet_sessions:
self.disconnect(session, reason)
self.session_count(-1)
@ -213,11 +221,11 @@ class ServerSessionHandler(SessionHandler):
and see if any are dead.
"""
tcurr = time.time()
invalid_sessions = [session for session in self.sessions.values()
if session.logged_in and IDLE_TIMEOUT > 0
and (tcurr - session.cmd_last) > IDLE_TIMEOUT]
for session in invalid_sessions:
self.disconnect(session, reason=_("Idle timeout exceeded, disconnecting."))
reason= _("Idle timeout exceeded, disconnecting."))
for session in (session for session in self.sessions.values()
if session.logged_in and IDLE_TIMEOUT > 0
and (tcurr - session.cmd_last) > IDLE_TIMEOUT):
self.disconnect(session, reason=reason)
self.session_count(-1)
def session_count(self, num=None):
@ -357,7 +365,7 @@ class PortalSessionHandler(SessionHandler):
self.sessions[sessid] = session
# sync with server-side
self.portal.amp_protocol.call_remote_ServerAdmin(sessid,
operation="PCONN",
operation=PCONN,
data=sessdata)
def disconnect(self, session):
"""
@ -365,7 +373,7 @@ class PortalSessionHandler(SessionHandler):
"""
sessid = session.sessid
self.portal.amp_protocol.call_remote_ServerAdmin(sessid,
operation="PDISCONN")
operation=PDISCONN)
def server_disconnect(self, sessid, reason=""):
"""