Fix some broken master-doc pages
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So you have Evennia up and running. You have a great game idea in mind. Now it's time to start
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cracking! But where to start? Here are some ideas for a workflow. Note that the suggestions on this
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page are just that - suggestions. Also, they are primarily aimed at a lone hobby designer or a small
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team developing a game in their free time. There is an article in the Imaginary Realities e-zine
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which was written by the Evennia lead dev. It focuses more on you finding out your motivations for
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making a game - you can [read the article here](http://journal.imaginary-
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realities.com/volume-07/issue-03/where-do-i-begin/index.html).
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team developing a game in their free time.
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Below are some minimal steps for getting the first version of a new game world going with players.
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It's worth to at least make the attempt to do these steps in order even if you are itching to jump
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