Huge overhaul in the way objects and sessions are used with commands. We now pass all commands through objects (aside from unlogged commands), which means session.msg() is now deprecated for any use other than unlogged out.
As a side-effect of all of this, logging in more than once acts as behaves now. Also, this will allow things/rooms/exits (IE: not players) or un-logged in players to run commands or be forced to run them via @fo. All of this will bring us more in-line with MUX behavior.
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parent
50f4d04096
commit
9407eb0ee4
20 changed files with 680 additions and 712 deletions
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@ -7,12 +7,11 @@ def clear_cached_scripts(command):
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"""
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Show the currently cached scripts.
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"""
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session = command.session
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cache_dict = scripthandler.CACHED_SCRIPTS
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cache_size = len(cache_dict)
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cache_dict.clear()
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session.msg("Script parent cached cleared (%d previously in cache)." %
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cache_size)
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command.source_object.emit_to(
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"Script parent cached cleared (%d previously in cache)." % cache_size)
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def show_cached_scripts(command):
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"""
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@ -20,7 +19,6 @@ def show_cached_scripts(command):
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dictionary. The next time an object needs the previously loaded scripts,
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they are loaded again.
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"""
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session = command.session
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cache_dict = scripthandler.CACHED_SCRIPTS
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retval = "Currently Cached Script Parents\n"
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@ -29,7 +27,7 @@ def show_cached_scripts(command):
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retval += "\n " + script
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retval += "\n" + "-" * 78 + "\n"
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retval += "%d cached parents" % len(cache_dict)
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session.msg(retval)
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command.source_object.emit_to(retval)
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def cmd_parent(command):
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"""
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@ -44,4 +42,4 @@ def cmd_parent(command):
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clear_cached_scripts(command)
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return
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command.source_object.emit_to("Must be specified with one of the following switches: showcache, clearcache")
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