Added new start/stop hooks to server. These are read differently depending on if the server is reloaded or reset/shutdown. OBS: If you have already implemented your own version of AT_STARTSTOP_MODULE, you need to add stubs for new hooks. You can find the required hooks in gamesrc/conf/examples/at_startstop.py.

gamesrc/conf/examples
This commit is contained in:
Griatch 2012-10-28 22:02:22 +01:00
parent b15d1fa683
commit 92f6b06626
4 changed files with 90 additions and 38 deletions

View file

@ -252,7 +252,7 @@ def del_pid(pidfile):
if os.path.exists(pidfile):
os.remove(pidfile)
def kill(pidfile, signal=SIG, succmsg="", errmsg="", restart_file=SERVER_RESTART, restart=True):
def kill(pidfile, signal=SIG, succmsg="", errmsg="", restart_file=SERVER_RESTART, restart="reload"):
"""
Send a kill signal to a process based on PID. A customized success/error
message will be returned. If clean=True, the system will attempt to manually
@ -321,17 +321,17 @@ def run_menu():
if os.name == 'nt':
print "This operation is not supported under Windows. Log into the game to restart/reload the server."
return
kill(SERVER_PIDFILE, SIG, "Server reloaded.", errmsg % "Server")
kill(SERVER_PIDFILE, SIG, "Server reloaded.", errmsg % "Server", restart="reload")
elif inp == 6:
if os.name == 'nt':
print "This operation is not supported under Windows."
return
kill(PORTAL_PIDFILE, SIG, "Portal reloaded (or stopped if in daemon mode).", errmsg % "Portal")
kill(PORTAL_PIDFILE, SIG, "Portal reloaded (or stopped if in daemon mode).", errmsg % "Portal", restart=True)
elif inp == 7:
kill(SERVER_PIDFILE, SIG, "Stopped Portal.", errmsg % "Portal", PORTAL_RESTART, restart=False)
kill(PORTAL_PIDFILE, SIG, "Stopped Server.", errmsg % "Server", restart=False)
kill(PORTAL_PIDFILE, SIG, "Stopped Server.", errmsg % "Server", restart="shutdown")
elif inp == 8:
kill(PORTAL_PIDFILE, SIG, "Stopped Server.", errmsg % "Server", restart=False)
kill(PORTAL_PIDFILE, SIG, "Stopped Server.", errmsg % "Server", restart="shutdown")
elif inp == 9:
kill(SERVER_PIDFILE, SIG, "Stopped Portal.", errmsg % "Portal", PORTAL_RESTART, restart=False)
return
@ -379,7 +379,7 @@ def handle_args(options, mode, service):
print "Restarting from command line is not supported under Windows. Log into the game to restart."
return
if service == 'server':
kill(SERVER_PIDFILE, SIG, "Server reloaded.", errmsg % 'Server')
kill(SERVER_PIDFILE, SIG, "Server reloaded.", errmsg % 'Server', restart="reload")
elif service == 'portal':
print """
Note: Portal usually don't need to be reloaded unless you are debugging in interactive mode.
@ -389,17 +389,17 @@ def handle_args(options, mode, service):
kill(PORTAL_PIDFILE, SIG, "Portal reloaded (or stopped, if it was in daemon mode).", errmsg % 'Portal', PORTAL_RESTART)
else: # all
# default mode, only restart server
kill(SERVER_PIDFILE, SIG, "Server reload.", errmsg % 'Server')
kill(SERVER_PIDFILE, SIG, "Server reload.", errmsg % 'Server', restart="reload")
elif mode == 'stop':
# stop processes, avoiding reload
if service == 'server':
kill(SERVER_PIDFILE, SIG, "Server stopped.", errmsg % 'Server', restart=False)
kill(SERVER_PIDFILE, SIG, "Server stopped.", errmsg % 'Server', restart="shutdown")
elif service == 'portal':
kill(PORTAL_PIDFILE, SIG, "Portal stopped.", errmsg % 'Portal', PORTAL_RESTART, restart=False)
else:
kill(PORTAL_PIDFILE, SIG, "Portal stopped.", errmsg % 'Portal', PORTAL_RESTART, restart=False)
kill(SERVER_PIDFILE, SIG, "Server stopped.", errmsg % 'Server', restart=False)
kill(SERVER_PIDFILE, SIG, "Server stopped.", errmsg % 'Server', restart="shutdown")
return None
def error_check_python_modules():