Removed CHARACTER_DEFAULT_HOME, replaced with DEFAULT_HOME and added START_LOCATION for determining where default commands dump new characters.
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7d0ff9c71c
commit
91b23f58a4
8 changed files with 41 additions and 27 deletions
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@ -525,14 +525,15 @@ class CmdDestroy(MuxCommand):
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if not obj:
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self.caller.msg(" (Objects to destroy must either be local or specified with a unique #dbref.)")
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return ""
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if (not "override" in self.switches and
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obj.dbid == int(settings.CHARACTER_DEFAULT_HOME.lstrip("#"))):
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return "\nYou are trying to delete CHARACTER_DEFAULT_HOME. If you want to do this, use the /override switch."
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objname = obj.name
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if not obj.access(caller, 'delete'):
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return "\nYou don't have permission to delete %s." % objname
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if obj.player and not 'override' in self.switches:
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return "\nObject %s is controlled by an active player. Use /override to delete anyway." % objname
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if obj.dbid == int(settings.DEFAULT_HOME.lstrip("#")):
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return "\nYou are trying to delete {c%s{n, which is set as DEFAULT_HOME. " \
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"Re-point settings.DEFAULT_HOME to another " \
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"object before continuing." % objname
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had_exits = hasattr(obj, "exits") and obj.exits
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had_objs = hasattr(obj, "contents") and any(obj for obj in obj.contents
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@ -181,12 +181,13 @@ class CmdCharCreate(MuxPlayerCommand):
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# create the character
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from src.objects.models import ObjectDB
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default_home = ObjectDB.objects.get_id(settings.CHARACTER_DEFAULT_HOME)
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start_location = ObjectDB.objects.get_id(settings.START_LOCATION)
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default_home = ObjectDB.objects.get_id(settings.DEFAULT_HOME)
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typeclass = settings.BASE_CHARACTER_TYPECLASS
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permissions = settings.PERMISSION_PLAYER_DEFAULT
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new_character = create.create_object(typeclass, key=key,
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location=default_home,
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location=start_location,
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home=default_home,
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permissions=permissions)
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# only allow creator (and immortals) to puppet this char
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@ -160,7 +160,7 @@ class CmdUnconnectedCreate(MuxCommand):
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# everything's ok. Create the new player account.
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try:
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default_home = ObjectDB.objects.get_id(settings.CHARACTER_DEFAULT_HOME)
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default_home = ObjectDB.objects.get_id(settings.DEFAULT_HOME)
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typeclass = settings.BASE_CHARACTER_TYPECLASS
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permissions = settings.PERMISSION_PLAYER_DEFAULT
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@ -190,8 +190,9 @@ class CmdUnconnectedCreate(MuxCommand):
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if MULTISESSION_MODE < 2:
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# if we only allow one character, create one with the same name as Player
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# (in mode 2, the character must be created manually once logging in)
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start_location = settings.START_LOCATION
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new_character = create.create_object(typeclass, key=playername,
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location=default_home, home=default_home,
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location=start_location, home=default_home,
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permissions=permissions)
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# set playable character list
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new_player.db._playable_characters.append(new_character)
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