Fix lingering references to old perms/locks to resolve unittests.

This commit is contained in:
Griatch 2017-02-18 12:00:27 +01:00
parent 2138e4cd70
commit 8ee817ce8b
8 changed files with 14 additions and 14 deletions

View file

@ -156,8 +156,8 @@ class TestAdmin(CommandTest):
self.call(admin.CmdEmit(), "Char2 = Test", "Emitted to Char2:\nTest")
def test_perm(self):
self.call(admin.CmdPerm(), "Obj = Builders", "Permission 'Builders' given to Obj (the Object/Character).")
self.call(admin.CmdPerm(), "Char2 = Builders", "Permission 'Builders' given to Char2 (the Object/Character).")
self.call(admin.CmdPerm(), "Obj = Builder", "Permission 'Builder' given to Obj (the Object/Character).")
self.call(admin.CmdPerm(), "Char2 = Builder", "Permission 'Builder' given to Char2 (the Object/Character).")
def test_wall(self):
self.call(admin.CmdWall(), "Test", "Announcing to all connected players ...")
@ -203,7 +203,7 @@ class TestPlayer(CommandTest):
self.call(player.CmdCharCreate(), "Test1=Test char", "Created new character Test1. Use @ic Test1 to enter the game", caller=self.player)
def test_quell(self):
self.call(player.CmdQuell(), "", "Quelling to current puppet's permissions (immortals).", caller=self.player)
self.call(player.CmdQuell(), "", "Quelling to current puppet's permissions (developer).", caller=self.player)
class TestBuilding(CommandTest):