API change: Added no_superuser_bypass kwarg to obj.access, channel.access and player.access methods, to make the call consistent with the full lockhandler.check call. This allows the cmdhandler to use access() to check the 'call' locktype and thus make it available for overloading if so desired. Resolves #752.
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5 changed files with 47 additions and 25 deletions
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@ -768,21 +768,24 @@ class DefaultObject(ObjectDB):
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super(ObjectDB, self).delete()
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return True
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def access(self, accessing_obj, access_type='read', default=False, **kwargs):
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def access(self, accessing_obj, access_type='read', default=False, no_superuser_bypass=False, **kwargs):
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"""
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Determines if another object has permission to access this object
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in whatever way.
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Args:
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accessing_obj (Object): Object trying to access this one
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access_type (str): Type of access sought
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default (bool): What to return if no lock of access_type was found
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accessing_obj (Object): Object trying to access this one.
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access_type (str, optional): Type of access sought.
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default (bool, optional): What to return if no lock of access_type was found.
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no_superuser_bypass (bool, optional): If `True`, don't skip
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lock check for superuser (be careful with this one).
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Kwargs:
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Passed to the at_access hook along with the result.
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Passed on to the at_access hook along with the result of the access check.
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"""
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result = super(DefaultObject, self).access(accessing_obj, access_type=access_type, default=default)
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result = super(DefaultObject, self).access(accessing_obj, access_type=access_type,
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default=default, no_superuser_bypass=no_superuser_bypass)
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self.at_access(result, accessing_obj, access_type, **kwargs)
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return result
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