Typo fix in evadventure/utils.py
Incorrectly uses attack_type for both attack and defense in get_obj_stats
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@ -37,7 +37,7 @@ def get_obj_stats(obj, owner=None):
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carried = f", Worn: [{carried.value}]" if carried else ""
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carried = f", Worn: [{carried.value}]" if carried else ""
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attack_type = getattr(obj, "attack_type", None)
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attack_type = getattr(obj, "attack_type", None)
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defense_type = getattr(obj, "attack_type", None)
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defense_type = getattr(obj, "defense_type", None)
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return _OBJ_STATS.format(
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return _OBJ_STATS.format(
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key=obj.key,
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key=obj.key,
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