Added all functionality for all 3 MULTISESSION_MODEs.
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b5ccad21c5
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3 changed files with 35 additions and 20 deletions
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@ -17,6 +17,7 @@ from src.commands.cmdhandler import CMD_LOGINSTART
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# limit symbol import for API
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__all__ = ("CmdUnconnectedConnect", "CmdUnconnectedCreate", "CmdUnconnectedQuit", "CmdUnconnectedLook", "CmdUnconnectedHelp")
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MULTISESSION_MODE = settings.MULTISESSION_MODE
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CONNECTION_SCREEN_MODULE = settings.CONNECTION_SCREEN_MODULE
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CONNECTION_SCREEN = ""
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try:
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@ -164,12 +165,6 @@ class CmdUnconnectedCreate(MuxCommand):
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new_player = create.create_player(playername, None, password,
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permissions=permissions)
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# create character to go with player
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new_character = create.create_object(typeclass, key=playername,
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location=default_home, home=default_home,
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permissions=permissions)
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# set list
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new_player.db._playable_characters.append(new_character)
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except Exception, e:
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session.msg("There was an error creating the default Player/Character:\n%s\n If this problem persists, contact an admin." % e)
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@ -187,14 +182,24 @@ class CmdUnconnectedCreate(MuxCommand):
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string = "New player '%s' could not connect to public channel!" % new_player.key
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logger.log_errmsg(string)
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# allow only the character itself and the player to puppet this character (and Immortals).
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new_character.locks.add("puppet:id(%i) or pid(%i) or perm(Immortals) or pperm(Immortals)" %
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(new_character.id, new_player.id))
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if MULTISESSION_MODE < 2:
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# if we only allow one character, create one with the same name as Player
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# (in mode 2, the character must be created manually once logging in)
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new_character = create.create_object(typeclass, key=playername,
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location=default_home, home=default_home,
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permissions=permissions)
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# set playable character list
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new_player.db._playable_characters.append(new_character)
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# allow only the character itself and the player to puppet this character (and Immortals).
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new_character.locks.add("puppet:id(%i) or pid(%i) or perm(Immortals) or pperm(Immortals)" %
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(new_character.id, new_player.id))
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# If no description is set, set a default description
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if not new_character.db.desc:
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new_character.db.desc = "This is a Player."
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# If no description is set, set a default description
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if not new_character.db.desc:
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new_character.db.desc = "This is a Player."
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# tell the caller everything went well.
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string = "A new account '%s' was created. Welcome!"
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