Some cleanup. Fixed all examples to match the changes in the states and help systems, also

ran them through pylint to pretty them up.
/Griatch
This commit is contained in:
Griatch 2009-10-15 09:43:34 +00:00
parent 8074617285
commit 84aeabb272
11 changed files with 323 additions and 211 deletions

View file

@ -1,17 +1,19 @@
"""
This is an example of customizing the basic player character object.
You will want to do this to add all sorts of custom things like
attributes, skill values, injuries and so on.
attributes, skill values, injuries and so on.
If you want to make this the default player object for all players, move it
into gamesrc/parents and set SCRIPT_DEFAULT_PLAYER = 'custom_basicplayer'
in game/settings.py.
If you want to make this the default player object for all players,
move it into gamesrc/parents and set SCRIPT_DEFAULT_PLAYER =
'custom_basicplayer' in game/settings.py.
"""
from game.gamesrc.parents.base.basicplayer import BasicPlayer
class CustomBasicPlayer(BasicPlayer):
"""
This is the base class for all players in game.
"""
def at_player_creation(self):
"""
Called when player object is first created. Use this