Re-organization of the command handler for the sake of efficiency and cleanliness.
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parent
703fddcb7f
commit
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5 changed files with 256 additions and 265 deletions
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@ -1,23 +1,19 @@
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from commands_staff import StaffCommands
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from commands_general import GenCommands
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from commands_unloggedin import UnLoggedInCommands
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import commands_staff
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import commands_general
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import commands_unloggedin
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"""
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This is the command processing module. It is instanced once in the main
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server module and the handle() function is hit every time a player sends
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something.
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"""
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# We'll use this for our getattr() in the Handler class.
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gencommands = GenCommands()
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staffcommands = StaffCommands()
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unloggedincommands = UnLoggedInCommands()
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class UnknownCommand(Exception):
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"""
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Throw this when a user enters an an invalid command.
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"""
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class Handler:
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def handle(self, cdat):
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def handle(cdat):
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"""
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Use the spliced (list) uinput variable to retrieve the correct
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command, or return an invalid command error.
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@ -54,16 +50,12 @@ class Handler:
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if session.logged_in:
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# If it's prefixed by an '@', it's a staff command.
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if parsed_input['root_cmd'][0] != '@':
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cmdtable = gencommands
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cmd = getattr(commands_general, 'do_%s' % (parsed_input['root_cmd'],), None )
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else:
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parsed_input['root_cmd'] = parsed_input['root_cmd'][1:]
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cmdtable = staffcommands
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cmd = getattr(commands_staff, 'do_%s' % (parsed_input['root_cmd'],), None )
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else:
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cmdtable = unloggedincommands
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# cmdtable now equals the command table we need to use. Do a command
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# lookup for a particular function based on the user's input.
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cmd = getattr(cmdtable, 'do_%s' % (parsed_input['root_cmd'],), None )
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cmd = getattr(commands_unloggedin, 'do_%s' % (parsed_input['root_cmd'],), None )
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if callable(cmd):
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cdat['uinput'] = parsed_input
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@ -1,12 +1,12 @@
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import settings
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from ansi import *
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class GenCommands:
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"""
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Generic command class. Pretty much every command should go here for
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Generic command module. Pretty much every command should go here for
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now.
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"""
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def do_look(self, cdat):
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def do_look(cdat):
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"""
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Handle looking at objects.
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"""
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@ -24,7 +24,7 @@ class GenCommands:
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)
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session.msg(retval)
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def do_quit(self, cdat):
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def do_quit(cdat):
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"""
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Gracefully disconnect the user as per his own request.
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"""
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@ -32,7 +32,7 @@ class GenCommands:
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session.msg("Quitting!")
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session.handle_close()
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def do_who(self, cdat):
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def do_who(cdat):
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"""
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Generic WHO command.
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"""
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@ -46,7 +46,7 @@ class GenCommands:
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session.msg(retval)
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def do_say(self, cdat):
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def do_say(cdat):
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"""
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Room-based speech command.
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"""
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@ -61,7 +61,7 @@ class GenCommands:
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session.msg(retval)
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def do_version(self, cdat):
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def do_version(cdat):
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"""
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Version info command.
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"""
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@ -1,11 +1,12 @@
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from apps.objects.models import Object
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import functions_db
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import commands_general
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class StaffCommands:
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"""
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Restricted staff commands.
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"""
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def do_dig(self, cdat):
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def do_dig(cdat):
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"""
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Digs a new room out.
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"""
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@ -20,7 +21,7 @@ class StaffCommands:
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newroom.name = roomname
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newroom.type = "Room"
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def do_nextfree(self, cdat):
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def do_nextfree(cdat):
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"""
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Returns the next free object number.
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"""
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@ -32,7 +33,7 @@ class StaffCommands:
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session.msg(retval)
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def do_teleport(self, cdat):
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def do_teleport(cdat):
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"""
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Teleports an object somewhere.
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"""
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@ -65,11 +66,11 @@ class StaffCommands:
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else:
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session.msg("Teleported.")
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pobject.move_to(results[0])
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#GenCommands.do_look(cdat)
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commands_general.do_look(cdat)
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#session.msg("Args: %s\n\rEqargs: %s" % (args, eq_args,))
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def do_find(self, cdat):
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def do_find(cdat):
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"""
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Searches for an object of a particular name.
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"""
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@ -1,10 +1,10 @@
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from django.contrib.auth.models import User
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class UnLoggedInCommands:
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"""
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Commands that are available from the connect screen.
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"""
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def do_connect(self, cdat):
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def do_connect(cdat):
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"""
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This is the connect command at the connection screen. Fairly simple,
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uses the Django database API and User model to make it extremely simple.
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@ -25,7 +25,7 @@ class UnLoggedInCommands:
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uname = user.username
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session.login(user)
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def do_create(self, cdat):
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def do_create(cdat):
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"""
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Handle the creation of new accounts.
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"""
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@ -43,7 +43,7 @@ class UnLoggedInCommands:
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else:
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server.create_user(session, uname, email, password)
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def do_quit(self, cdat):
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def do_quit(cdat):
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"""
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We're going to maintain a different version of the quit command
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here for unconnected users for the sake of simplicity. The logged in
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@ -1,12 +1,10 @@
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from asyncore import dispatcher
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from asynchat import async_chat
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import socket, asyncore, time, sys
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from cmdhandler import *
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import cmdhandler
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from apps.objects.models import Object
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from django.contrib.auth.models import User
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chandler = Handler()
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class PlayerSession(async_chat):
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"""
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This class represents a player's sesssion. From here we branch down into
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@ -53,7 +51,7 @@ class PlayerSession(async_chat):
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self.cmd_last = time.time()
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# Stuff anything we need to pass in this dictionary.
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cdat = {"server": self.server, "uinput": uinput, "session": self}
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chandler.handle(cdat)
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cmdhandler.handle(cdat)
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def handle_close(self):
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"""
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