As is in Penn (I think), we'll use two underscores to denote a hidden server attribute. Finished up moving the two hidden attributes that I know need to be hidden and read-only over to the double underscore names as per Issue 27.

This commit is contained in:
Greg Taylor 2008-06-14 04:24:53 +00:00
parent 131f6410d4
commit 82f35f3b84
3 changed files with 8 additions and 7 deletions

View file

@ -30,10 +30,11 @@ NOSAVE_FLAGS = ["CONNECTED"]
NOSET_FLAGS = ["CONNECTED"]
# These attribute names can't be modified by players.
NOSET_ATTRIBS = ["MONEY", "ALIAS", "LASTPAGED", "CHANLIST", "LAST", "LASTSITE"]
NOSET_ATTRIBS = ["MONEY", "ALIAS", "LASTPAGED", "__CHANLIST", "LAST",
"__PARENT", "LASTSITE"]
# These attributes don't show up on objects when examined.
HIDDEN_ATTRIBS = ["CHANLIST"]
HIDDEN_ATTRIBS = ["__CHANLIST", "__PARENT"]
# Server version number.
REVISION = '$Rev$'