- Implemented permission system management inside the game

- changed @chperm to @setperm to avoid confusion with channel commands
- added @setgroup command for adding user group permissions
- Moved permissions/group setup into settings file to allow admins to tweak without going into evennia engine.
- Add all new players to default permission group (defined in settings)
- Defined a basic group hierarchy, removed permission 'genperms.builder' in favour of a group named builders instead, containing all relevant permissions.
- Filtered out all django's automatic permissions in @setperm/list to make permission system more controlled by admin.
- Probably fixed bug that caused new users to not be signed up to channels (more testing needed)
- Added Exception handler in unloggedin method create, this was killing tracebacks upon user creation.
/Griatch
This commit is contained in:
Griatch 2009-10-03 14:40:34 +00:00
parent 77f2186d9a
commit 7f7306a6e4
23 changed files with 341 additions and 214 deletions

View file

@ -1,4 +1,5 @@
from django.db import models
from django.conf import settings
from src.channels.models import CommChannel
class IMC2ChannelMapping(models.Model):
@ -14,6 +15,7 @@ class IMC2ChannelMapping(models.Model):
class Meta:
verbose_name = "IMC2 Channel mapping"
verbose_name_plural = "IMC2 Channel mappings"
permissions = settings.PERM_IMC2
def __str__(self):
return "%s <-> %s" % (self.channel, self.imc2_channel_name)
return "%s <-> %s" % (self.channel, self.imc2_channel_name)