- Implemented permission system management inside the game
- changed @chperm to @setperm to avoid confusion with channel commands - added @setgroup command for adding user group permissions - Moved permissions/group setup into settings file to allow admins to tweak without going into evennia engine. - Add all new players to default permission group (defined in settings) - Defined a basic group hierarchy, removed permission 'genperms.builder' in favour of a group named builders instead, containing all relevant permissions. - Filtered out all django's automatic permissions in @setperm/list to make permission system more controlled by admin. - Probably fixed bug that caused new users to not be signed up to channels (more testing needed) - Added Exception handler in unloggedin method create, this was killing tracebacks upon user creation. /Griatch
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23 changed files with 341 additions and 214 deletions
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@ -99,7 +99,7 @@ def cmd_list(command):
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source_object.emit_to("Flags: "+" ".join(flags.SERVER_FLAGS))
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else:
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source_object.emit_to(msg_invalid)
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GLOBAL_CMD_TABLE.add_command("@list", cmd_list),
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GLOBAL_CMD_TABLE.add_command("@list", cmd_list,priv_tuple=("genperms.game_info",)),
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def cmd_ps(command):
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"""
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@ -131,4 +131,4 @@ def cmd_stats(command):
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stats_dict["things"],
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stats_dict["players"],
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stats_dict["garbage"]))
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GLOBAL_CMD_TABLE.add_command("@stats", cmd_stats),
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GLOBAL_CMD_TABLE.add_command("@stats", cmd_stats, priv_tuple=("genperms.game_info",)),
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