- Implemented permission system management inside the game

- changed @chperm to @setperm to avoid confusion with channel commands
- added @setgroup command for adding user group permissions
- Moved permissions/group setup into settings file to allow admins to tweak without going into evennia engine.
- Add all new players to default permission group (defined in settings)
- Defined a basic group hierarchy, removed permission 'genperms.builder' in favour of a group named builders instead, containing all relevant permissions.
- Filtered out all django's automatic permissions in @setperm/list to make permission system more controlled by admin.
- Probably fixed bug that caused new users to not be signed up to channels (more testing needed)
- Added Exception handler in unloggedin method create, this was killing tracebacks upon user creation.
/Griatch
This commit is contained in:
Griatch 2009-10-03 14:40:34 +00:00
parent 77f2186d9a
commit 7f7306a6e4
23 changed files with 341 additions and 214 deletions

View file

@ -99,7 +99,7 @@ def cmd_list(command):
source_object.emit_to("Flags: "+" ".join(flags.SERVER_FLAGS))
else:
source_object.emit_to(msg_invalid)
GLOBAL_CMD_TABLE.add_command("@list", cmd_list),
GLOBAL_CMD_TABLE.add_command("@list", cmd_list,priv_tuple=("genperms.game_info",)),
def cmd_ps(command):
"""
@ -131,4 +131,4 @@ def cmd_stats(command):
stats_dict["things"],
stats_dict["players"],
stats_dict["garbage"]))
GLOBAL_CMD_TABLE.add_command("@stats", cmd_stats),
GLOBAL_CMD_TABLE.add_command("@stats", cmd_stats, priv_tuple=("genperms.game_info",)),