- Implemented permission system management inside the game

- changed @chperm to @setperm to avoid confusion with channel commands
- added @setgroup command for adding user group permissions
- Moved permissions/group setup into settings file to allow admins to tweak without going into evennia engine.
- Add all new players to default permission group (defined in settings)
- Defined a basic group hierarchy, removed permission 'genperms.builder' in favour of a group named builders instead, containing all relevant permissions.
- Filtered out all django's automatic permissions in @setperm/list to make permission system more controlled by admin.
- Probably fixed bug that caused new users to not be signed up to channels (more testing needed)
- Added Exception handler in unloggedin method create, this was killing tracebacks upon user creation.
/Griatch
This commit is contained in:
Griatch 2009-10-03 14:40:34 +00:00
parent 77f2186d9a
commit 7f7306a6e4
23 changed files with 341 additions and 214 deletions

View file

@ -117,7 +117,8 @@ def cmd_imcstatus(command):
retval += '-' * 50
source_object.emit_to(retval)
GLOBAL_CMD_TABLE.add_command("imcstatus", cmd_imcstatus)
GLOBAL_CMD_TABLE.add_command("imcstatus", cmd_imcstatus,
priv_tuple=('imc2.admin_imc_channels',))
def cmd_IMC2chan(command):
@ -179,5 +180,5 @@ def cmd_IMC2chan(command):
source_object.emit_to(outstring)
GLOBAL_CMD_TABLE.add_command("@imc2chan",cmd_IMC2chan,auto_help=True,staff_help=True,
priv_tuple=("objects.add_commchannel",))
priv_tuple=("imc2.admin_imc_channels",))