Rename Contrib to Contribs in docs

This commit is contained in:
Griatch 2020-07-12 17:36:01 +02:00
parent b5b265ec3b
commit 7eab265994
11 changed files with 10 additions and 10 deletions

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@ -90,5 +90,5 @@ Adding advanced and flexible building commands to your game is easy and will pro
satisfy most creative builders. However, if you really, *really* want to offer online coding, there satisfy most creative builders. However, if you really, *really* want to offer online coding, there
is of course nothing stopping you from adding that to Evennia, no matter our recommendations. You is of course nothing stopping you from adding that to Evennia, no matter our recommendations. You
could even re-implement MUX' softcode in Python should you be very ambitious. The could even re-implement MUX' softcode in Python should you be very ambitious. The
[in-game-python](../Contrib/Dialogues-in-events) is an optional [in-game-python](../Contribs/Dialogues-in-events) is an optional
pseudo-softcode plugin aimed at developers wanting to script their game from inside it. pseudo-softcode plugin aimed at developers wanting to script their game from inside it.

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@ -12,7 +12,7 @@ This documentation covers how to setup and maintain the server, from first insta
## Installing custom game dirs ## Installing custom game dirs
- [Installing Arxcode](../Contrib/Arxcode-installing-help) - a custom gamedir based on the popular Evennia game [Arx](https://play.arxgame.org/) - [Installing Arxcode](../Contribs/Arxcode-installing-help) - a custom gamedir based on the popular Evennia game [Arx](https://play.arxgame.org/)
## Configuring ## Configuring

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@ -31,7 +31,7 @@ This is the manual of [Evennia](http://www.evennia.com), the open source Python
---- ----
- [API](./Evennia-API) - the full API-reference, generated from source - [API](./Evennia-API) - the full API-reference, generated from source
- [Coding](Coding/Coding-Overview) - coding and development hints and resources - [Coding](Coding/Coding-Overview) - coding and development hints and resources
- [Contributions](Contrib/Contrib-Overview) - game-specific tools and code added by the community - [Contributions](Contribs/Contrib-Overview) - game-specific tools and code added by the community
---- ----
- [Links](./Links) - useful links - [Links](./Links) - useful links
- [Table of Contents](./toc) - an alphabetical listing of all regular documentation pages - [Table of Contents](./toc) - an alphabetical listing of all regular documentation pages

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@ -67,13 +67,13 @@
- [Concepts/Using MUX as a Standard](Concepts/Using-MUX-as-a-Standard) - [Concepts/Using MUX as a Standard](Concepts/Using-MUX-as-a-Standard)
- [Concepts/Web Features](Concepts/Web-Features) - [Concepts/Web Features](Concepts/Web-Features)
- [Concepts/Zones](Concepts/Zones) - [Concepts/Zones](Concepts/Zones)
- [Contrib/A voice operated elevator using events](Contrib/A-voice-operated-elevator-using-events) - [Contrib/A voice operated elevator using events](Contribs/A-voice-operated-elevator-using-events)
- [Contrib/Arxcode installing help](Contrib/Arxcode-installing-help) - [Contrib/Arxcode installing help](Contribs/Arxcode-installing-help)
- [Contrib/Building menus](Contrib/Building-menus) - [Contrib/Building menus](Contribs/Building-menus)
- [Contrib/Contrib Overview](Contrib/Contrib-Overview) - [Contrib/Contrib Overview](Contribs/Contrib-Overview)
- [Contrib/Dialogues in events](Contrib/Dialogues-in-events) - [Contrib/Dialogues in events](Contribs/Dialogues-in-events)
- [Contrib/Dynamic In Game Map](Contrib/Dynamic-In-Game-Map) - [Contrib/Dynamic In Game Map](Contribs/Dynamic-In-Game-Map)
- [Contrib/Static In Game Map](Contrib/Static-In-Game-Map) - [Contrib/Static In Game Map](Contribs/Static-In-Game-Map)
- [Contributing](Contributing) - [Contributing](Contributing)
- [Contributing Docs](Contributing-Docs) - [Contributing Docs](Contributing-Docs)
- [Evennia API](Evennia-API) - [Evennia API](Evennia-API)