Fixed a string error in the webclient that could appear on some server setups. Added URL parsing to the webclient.
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4 changed files with 13 additions and 8 deletions
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@ -22,9 +22,6 @@ class TelnetProtocol(StatefulTelnetProtocol, session.Session):
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communication between game and player goes through here.
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"""
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# identifier in case one needs to easily separate protocols at run-time.
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protocol_key = "telnet"
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# telnet-specific hooks
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def connectionMade(self):
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