Adds delete() lock to characters by default.

This commit is contained in:
Johnny 2018-11-07 20:44:48 +00:00
parent 612c672ff6
commit 7be0ef60ad
3 changed files with 35 additions and 3 deletions

View file

@ -283,6 +283,32 @@ class TestAccount(CommandTest):
def test_char_create(self):
self.call(account.CmdCharCreate(), "Test1=Test char",
"Created new character Test1. Use @ic Test1 to enter the game", caller=self.account)
def test_char_delete(self):
# Chardelete requires user input; this test is mainly to confirm
# whether permissions are being checked
# Add char to account playable characters
self.account.db._playable_characters.append(self.char1)
# Try deleting as Developer
self.call(account.CmdCharDelete(), "Char", "This will permanently destroy 'Char'. This cannot be undone. Continue yes/[no]?", caller=self.account)
# Downgrade permissions on account
self.account.permissions.add('Player')
self.account.permissions.remove('Developer')
# Set lock on character object to prevent deletion
self.char1.locks.add('delete:none()')
# Try deleting as Player
self.call(account.CmdCharDelete(), "Char", "You do not have permission to delete this character.", caller=self.account)
# Set lock on character object to allow self-delete
self.char1.locks.add('delete:pid(%i)' % self.account.id)
# Try deleting as Player again
self.call(account.CmdCharDelete(), "Char", "This will permanently destroy 'Char'. This cannot be undone. Continue yes/[no]?", caller=self.account)
def test_quell(self):
self.call(account.CmdQuell(), "", "Quelling to current puppet's permissions (developer).", caller=self.account)