Apply black to evadventure files

This commit is contained in:
Griatch 2022-07-03 11:40:26 +02:00
parent 6e8e3963dd
commit 7815a06e3a
12 changed files with 653 additions and 327 deletions

View file

@ -8,7 +8,7 @@ from evennia.utils.test_resources import BaseEvenniaTest
from evennia.utils import create
from .mixins import EvAdventureMixin
from .. import combat_turnbased
from .. charactersd import EvAdventureCharacter
from ..charactersd import EvAdventureCharacter
class EvAdventureTurnbasedCombatHandlerTest(EvAdventureMixin, BaseEvenniaTest):
@ -16,8 +16,12 @@ class EvAdventureTurnbasedCombatHandlerTest(EvAdventureMixin, BaseEvenniaTest):
Test the turn-based combat-handler implementation.
"""
@patch("evennia.contrib.tutorials.evadventure.combat_turnbased"
".EvAdventureCombatHandler.interval", new=-1)
@patch(
"evennia.contrib.tutorials.evadventure.combat_turnbased"
".EvAdventureCombatHandler.interval",
new=-1,
)
def setUp(self):
super().setUp()
self.combathandler = combat_turnbased.EvAdventureCombatHandler.objects.create()
@ -50,8 +54,6 @@ class EvAdventureTurnbasedCombatHandlerTest(EvAdventureMixin, BaseEvenniaTest):
def test_attack(self, mock_randint):
mock_randint = 8
self.combathandler.register_action(
combat_turnbased.CombatActionAttack,
self.combatant, self.target)
combat_turnbased.CombatActionAttack, self.combatant, self.target
)
self.combathandler._end_turn()