Comments and documentation, CmdStatus() added

This commit is contained in:
BattleJenkins 2017-11-15 14:41:43 -08:00
parent 858494eebb
commit 7701d5f92b

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@ -714,6 +714,22 @@ class CmdLearnSpell(Command):
learnspell <spell name> learnspell <spell name>
Adds a spell by name to your list of spells known. Adds a spell by name to your list of spells known.
The following spells are provided as examples:
|wmagic missile|n (3 MP): Fires three missiles that never miss. Can target
up to three different enemies.
|wflame shot|n (3 MP): Shoots a high-damage jet of flame at one target.
|wcure wounds|n (5 MP): Heals damage on one target.
|wmass cure wounds|n (10 MP): Like 'cure wounds', but can heal up to 5
targets at once.
|wfull heal|n (12 MP): Heals one target back to full HP.
|wcactus conjuration|n (2 MP): Creates a cactus.
""" """
key = "learnspell" key = "learnspell"
@ -925,7 +941,10 @@ class CmdCast(MuxCommand):
return return
# Finally, we can cast the spell itself. Note that MP is not deducted here! # Finally, we can cast the spell itself. Note that MP is not deducted here!
try:
spelldata["spellfunc"](caller, spell_to_cast, spell_targets, spelldata["cost"], **kwargs) spelldata["spellfunc"](caller, spell_to_cast, spell_targets, spelldata["cost"], **kwargs)
except Exception:
log_trace("Error in callback for spell: %s." % spell_to_cast)
""" """
Note: This is a quite long command, since it has to cope with all Note: This is a quite long command, since it has to cope with all
the different circumstances in which you may or may not be able the different circumstances in which you may or may not be able
@ -964,6 +983,24 @@ class CmdRest(Command):
You'll probably want to replace this with your own system for recovering HP and MP. You'll probably want to replace this with your own system for recovering HP and MP.
""" """
class CmdStatus(Command):
"""
Gives combat information.
Usage:
status
Shows your current and maximum HP and your distance from
other targets in combat.
"""
key = "status"
help_category = "combat"
def func(self):
"This performs the actual command."
char = self.caller
char.msg("You have %i / %i HP and %i / %i MP." % (char.db.hp, char.db.max_hp, char.db.mp, char.db.max_mp))
class CmdCombatHelp(CmdHelp): class CmdCombatHelp(CmdHelp):
""" """
@ -1008,6 +1045,7 @@ class BattleCmdSet(default_cmds.CharacterCmdSet):
self.add(CmdCombatHelp()) self.add(CmdCombatHelp())
self.add(CmdLearnSpell()) self.add(CmdLearnSpell())
self.add(CmdCast()) self.add(CmdCast())
self.add(CmdStatus())
""" """
---------------------------------------------------------------------------- ----------------------------------------------------------------------------
@ -1182,6 +1220,7 @@ def spell_conjure(caster, spell_name, targets, cost, **kwargs):
caster.db.mp -= cost # Deduct MP cost caster.db.mp -= cost # Deduct MP cost
# Message the room to announce the creation of the object
caster.location.msg_contents("%s casts %s, and %s appears!" % (caster, spell_name, conjured_obj)) caster.location.msg_contents("%s casts %s, and %s appears!" % (caster, spell_name, conjured_obj))
""" """