Fixed all errors in doc building
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# More about Commands
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[prev lesson](Adding-Commands) | [next lesson](Creating-Things)
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[prev lesson](./Adding-Commands) | [next lesson](./Creating-Things)
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In this lesson we learn some basics about parsing the input of Commands. We will
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also learn how to add, modify and extend Evennia's default commands.
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@ -145,8 +145,8 @@ change (no code changed, only stuff in the database).
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## Adding a Command to an object
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The commands of a cmdset attached to an object with `obj.cmdset.add()` will by default be made available to that object
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but _also to those in the same location as that object_. If you did the [Building introduction](Building-Quickstart)
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you've seen an example of this with the "Red Button" object. The [Tutorial world](Tutorial-World-Introduction)
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but _also to those in the same location as that object_. If you did the [Building introduction](./Building-Quickstart)
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you've seen an example of this with the "Red Button" object. The [Tutorial world](./Tutorial-World-Introduction)
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also has many examples of objects with commands on them.
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To show how this could work, let's put our 'hit' Command on our simple `sword` object from the previous section.
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@ -497,4 +497,4 @@ In this lesson we got into some more advanced string formatting - many of those
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the future! We also made a functional sword. Finally we got into how to add to, extend and replace a default
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command on ourselves.
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[prev lesson](Adding-Commands) | [next lesson](Creating-Things)
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[prev lesson](./Adding-Commands) | [next lesson](./Creating-Things)
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