Fixed all errors in doc building

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Griatch 2020-07-11 00:14:13 +02:00
parent 9fbfc8f8d0
commit 76761825d0
80 changed files with 766 additions and 767 deletions

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# More about Commands
[prev lesson](Adding-Commands) | [next lesson](Creating-Things)
[prev lesson](./Adding-Commands) | [next lesson](./Creating-Things)
In this lesson we learn some basics about parsing the input of Commands. We will
also learn how to add, modify and extend Evennia's default commands.
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## Adding a Command to an object
The commands of a cmdset attached to an object with `obj.cmdset.add()` will by default be made available to that object
but _also to those in the same location as that object_. If you did the [Building introduction](Building-Quickstart)
you've seen an example of this with the "Red Button" object. The [Tutorial world](Tutorial-World-Introduction)
but _also to those in the same location as that object_. If you did the [Building introduction](./Building-Quickstart)
you've seen an example of this with the "Red Button" object. The [Tutorial world](./Tutorial-World-Introduction)
also has many examples of objects with commands on them.
To show how this could work, let's put our 'hit' Command on our simple `sword` object from the previous section.
@ -497,4 +497,4 @@ In this lesson we got into some more advanced string formatting - many of those
the future! We also made a functional sword. Finally we got into how to add to, extend and replace a default
command on ourselves.
[prev lesson](Adding-Commands) | [next lesson](Creating-Things)
[prev lesson](./Adding-Commands) | [next lesson](./Creating-Things)