More case-sensitivity stuff. Also remove player's dbref from first connection welcome message.

This commit is contained in:
Greg Taylor 2007-05-18 13:44:21 +00:00
parent 9221f889e3
commit 756ac8dfe1

View file

@ -19,13 +19,13 @@ def is_unsavable_flag(flagname):
""" """
Returns TRUE if the flag is an unsavable flag. Returns TRUE if the flag is an unsavable flag.
""" """
return flagname in global_defines.NOSAVE_FLAGS return flagname.upper() in global_defines.NOSAVE_FLAGS
def is_modifiable_flag(flagname): def is_modifiable_flag(flagname):
""" """
Check to see if a particular flag is modifiable. Check to see if a particular flag is modifiable.
""" """
if flagname not in global_defines.NOSET_FLAGS: if flagname.upper() not in global_defines.NOSET_FLAGS:
return True return True
else: else:
return False return False
@ -36,7 +36,7 @@ def is_modifiable_attrib(attribname):
attribname: (string) An attribute name to check. attribname: (string) An attribute name to check.
""" """
if attribname not in global_defines.NOSET_ATTRIBS: if attribname.upper() not in global_defines.NOSET_ATTRIBS:
return True return True
else: else:
return False return False
@ -281,4 +281,4 @@ def create_user(cdat, uname, email, password):
# Activate the player's session and set them loose. # Activate the player's session and set them loose.
session.login(user) session.login(user)
print 'Registration: %s' % (session,) print 'Registration: %s' % (session,)
session.push("Welcome to %s, %s.\n\r" % (gameconf.get_configvalue('site_name'), session.get_pobject().get_name(),)) session.push("Welcome to %s, %s.\n\r" % (gameconf.get_configvalue('site_name'), session.get_pobject().get_name(show_dbref=False),))