Merge with develop and fix merge conflicts
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@ -21,6 +21,19 @@ implemented and customized:
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the battle system, including commands for wielding weapons and
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donning armor, and modifiers to accuracy and damage based on
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currently used equipment.
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tb_items.py - Adds usable items and conditions/status effects, and gives
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a lot of examples for each. Items can perform nearly any sort of
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function, including healing, adding or curing conditions, or
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being used to attack. Conditions affect a fighter's attributes
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and options in combat and persist outside of fights, counting
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down per turn in combat and in real time outside combat.
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tb_magic.py - Adds a spellcasting system, allowing characters to cast
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spells with a variety of effects by spending MP. Spells are
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linked to functions, and as such can perform any sort of action
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the developer can imagine - spells for attacking, healing and
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conjuring objects are included as examples.
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tb_range.py - Adds a system for abstract positioning and movement, which
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tracks the distance between different characters and objects in
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evennia/contrib/turnbattle/tb_items.py
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evennia/contrib/turnbattle/tb_items.py
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evennia/contrib/turnbattle/tb_magic.py
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evennia/contrib/turnbattle/tb_magic.py
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