OLC systen. Create olc_storage mechanism
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7 changed files with 205 additions and 9 deletions
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@ -54,7 +54,8 @@ _GA = object.__getattribute__
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def create_object(typeclass=None, key=None, location=None, home=None,
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permissions=None, locks=None, aliases=None, tags=None,
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destination=None, report_to=None, nohome=False):
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destination=None, report_to=None, nohome=False, attributes=None,
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nattributes=None):
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"""
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Create a new in-game object.
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@ -68,13 +69,18 @@ def create_object(typeclass=None, key=None, location=None, home=None,
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permissions (list): A list of permission strings or tuples (permstring, category).
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locks (str): one or more lockstrings, separated by semicolons.
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aliases (list): A list of alternative keys or tuples (aliasstring, category).
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tags (list): List of tag keys or tuples (tagkey, category).
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tags (list): List of tag keys or tuples (tagkey, category) or (tagkey, category, data).
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destination (Object or str): Obj or #dbref to use as an Exit's
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target.
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report_to (Object): The object to return error messages to.
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nohome (bool): This allows the creation of objects without a
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default home location; only used when creating the default
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location itself or during unittests.
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attributes (list): Tuples on the form (key, value) or (key, value, category),
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(key, value, lockstring) or (key, value, lockstring, default_access).
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to set as Attributes on the new object.
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nattributes (list): Non-persistent tuples on the form (key, value). Note that
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adding this rarely makes sense since this data will not survive a reload.
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Returns:
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object (Object): A newly created object of the given typeclass.
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@ -122,7 +128,8 @@ def create_object(typeclass=None, key=None, location=None, home=None,
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# store the call signature for the signal
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new_object._createdict = dict(key=key, location=location, destination=destination, home=home,
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typeclass=typeclass.path, permissions=permissions, locks=locks,
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aliases=aliases, tags=tags, report_to=report_to, nohome=nohome)
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aliases=aliases, tags=tags, report_to=report_to, nohome=nohome,
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attributes=attributes, nattributes=nattributes)
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# this will trigger the save signal which in turn calls the
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# at_first_save hook on the typeclass, where the _createdict can be
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# used.
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@ -139,7 +146,8 @@ object = create_object
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def create_script(typeclass=None, key=None, obj=None, account=None, locks=None,
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interval=None, start_delay=None, repeats=None,
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persistent=None, autostart=True, report_to=None, desc=None):
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persistent=None, autostart=True, report_to=None, desc=None,
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tags=None, attributes=None):
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"""
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Create a new script. All scripts are a combination of a database
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object that communicates with the database, and an typeclass that
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