The reworked tutorial world builds now without error; need to play-test it.
This commit is contained in:
parent
c63ae1742f
commit
6f4cbbc1be
4 changed files with 42 additions and 30 deletions
|
|
@ -576,9 +576,9 @@ class CrumblingWall(TutorialObject, DefaultExit):
|
|||
whenever the button is pushed (this hides it as an exit
|
||||
until it actually is)
|
||||
"""
|
||||
def __init__(self):
|
||||
def at_init(self):
|
||||
"""
|
||||
We make sure to reset the puzzle after a server reload/reboot.
|
||||
Called when object is recalled from cache.
|
||||
"""
|
||||
self.reset()
|
||||
|
||||
|
|
@ -913,42 +913,51 @@ WEAPON_PROTOTYPES = {
|
|||
"hit": 0.4,
|
||||
"damage": 6,
|
||||
"parry": 0.2},
|
||||
"axe": {
|
||||
"prototype": "weapon",
|
||||
"key":"Axe",
|
||||
"desc": "A woodcutter's axe with a keen edge.",
|
||||
"hit": 0.4,
|
||||
"damage": 6,
|
||||
"parry": 0.2},
|
||||
"ornate longsword": {
|
||||
"prototype":"sword",
|
||||
"key": "Ornate longsword",
|
||||
"desc": "A fine longsword with some swirling patterns on the handle.",
|
||||
"hit": 0.5,
|
||||
"magic": True,
|
||||
"damage": 5},
|
||||
"rune axe": {
|
||||
"prototype": "club",
|
||||
"key": "Runeaxe",
|
||||
"aliases": ["axe"],
|
||||
"hit": 0.4,
|
||||
"damage": 6},
|
||||
"thruning": {
|
||||
"prototype": "sword",
|
||||
"key": "Broadsword named Thruning",
|
||||
"desc": "This heavy bladed weapon is marked with the name 'Thruning'. It is very powerful in skilled hands.",
|
||||
"hit": 0.6,
|
||||
"parry": 0.6,
|
||||
"damage": 7},
|
||||
"warhammer": {
|
||||
"prototype": "club",
|
||||
"key": "Silver Warhammer",
|
||||
"aliases": ["hammer", "warhammer", "war"],
|
||||
"desc": "A heavy war hammer with silver ornaments. This huge weapon causes massive damage - if you can hit.",
|
||||
"hit": 0.4,
|
||||
"damage": 10},
|
||||
"slayer waraxe": {
|
||||
"magic": True,
|
||||
"damage": 8},
|
||||
"rune axe": {
|
||||
"prototype": "axe",
|
||||
"key": "Runeaxe",
|
||||
"aliases": ["axe"],
|
||||
"hit": 0.4,
|
||||
"magic": True,
|
||||
"damage": 6},
|
||||
"thruning": {
|
||||
"prototype": "ornate longsword",
|
||||
"key": "Broadsword named Thruning",
|
||||
"desc": "This heavy bladed weapon is marked with the name 'Thruning'. It is very powerful in skilled hands.",
|
||||
"hit": 0.6,
|
||||
"parry": 0.6,
|
||||
"damage": 7},
|
||||
"slayer waraxe": {
|
||||
"prototype": "rune axe",
|
||||
"key": "Slayer waraxe",
|
||||
"aliases": ["waraxe", "war", "slayer"],
|
||||
"desc": "A huge double-bladed axe marked with the runes for 'Slayer'. It has more runic inscriptions on its head, which you cannot decipher.",
|
||||
"magic": True,
|
||||
"hit": 0.7,
|
||||
"damage": 8},
|
||||
"ghostblade": {
|
||||
"prototype": "slayer waraxe",
|
||||
"prototype": "ornate longsword",
|
||||
"key": "The Ghostblade",
|
||||
"aliases": ["blade", "ghost"],
|
||||
"desc": "This massive sword is large as you are tall, yet seems to weigh almost nothing. It's almost like it's not really there.",
|
||||
|
|
@ -960,9 +969,9 @@ WEAPON_PROTOTYPES = {
|
|||
"key": "The Hawblade",
|
||||
"aliases": ["hawk", "blade"],
|
||||
"desc": "The weapon of a long-dead heroine and a more civilized age, the hawk-shaped hilt of this blade almost has a life of its own.",
|
||||
"hit": 0.95,
|
||||
"parry": 0.8,
|
||||
"damage": 12}
|
||||
"hit": 0.85,
|
||||
"parry": 0.7,
|
||||
"damage": 11}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue