The reworked tutorial world builds now without error; need to play-test it.

This commit is contained in:
Griatch 2015-02-21 20:55:34 +01:00
parent c63ae1742f
commit 6f4cbbc1be
4 changed files with 42 additions and 30 deletions

View file

@ -41,7 +41,7 @@ class CmdMobOnOff(Command):
mob = self.caller.search(self.args)
if not mob:
return
if self.cmdname == "mobon":
if self.cmdstring == "mobon":
mob.set_alive()
else:
mob.set_dead()
@ -91,7 +91,7 @@ class Mob(tut_objects.TutorialObject):
happen to roam into a room with no exits.
"""
def __init__(self):
def at_init(self):
"""
When initialized from cache (after a server reboot), set up
the AI state.
@ -107,7 +107,7 @@ class Mob(tut_objects.TutorialObject):
Called the first time the object is created.
We set up the base properties and flags here.
"""
self.cmdsets.add(MobCmdSet, permanent=True)
self.cmdset.add(MobCmdSet, permanent=True)
# Main AI flags. We start in dead mode so we don't have to
# chase the mob around when building.
self.db.patrolling = True