Make scripts/objects lists use EvMore. Change EvMore to not justify by default.
This commit is contained in:
parent
b5aee2c41e
commit
69d85bd184
221 changed files with 2190 additions and 6810 deletions
|
|
@ -89,8 +89,7 @@ def server_epoch():
|
|||
global _SERVER_EPOCH
|
||||
if not _SERVER_EPOCH:
|
||||
_SERVER_EPOCH = (
|
||||
ServerConfig.objects.conf("server_epoch", default=None)
|
||||
or time.time() - runtime()
|
||||
ServerConfig.objects.conf("server_epoch", default=None) or time.time() - runtime()
|
||||
)
|
||||
return _SERVER_EPOCH
|
||||
|
||||
|
|
@ -212,14 +211,7 @@ def real_seconds_until(sec=None, min=None, hour=None, day=None, month=None, year
|
|||
|
||||
|
||||
def schedule(
|
||||
callback,
|
||||
repeat=False,
|
||||
sec=None,
|
||||
min=None,
|
||||
hour=None,
|
||||
day=None,
|
||||
month=None,
|
||||
year=None,
|
||||
callback, repeat=False, sec=None, min=None, hour=None, day=None, month=None, year=None
|
||||
):
|
||||
"""
|
||||
Call a callback at a given in-game time.
|
||||
|
|
@ -244,9 +236,7 @@ def schedule(
|
|||
schedule(func, min=5, sec=0) # Will call 5 minutes past the next (in-game) hour.
|
||||
schedule(func, hour=2, min=30, sec=0) # Will call the next (in-game) day at 02:30.
|
||||
"""
|
||||
seconds = real_seconds_until(
|
||||
sec=sec, min=min, hour=hour, day=day, month=month, year=year
|
||||
)
|
||||
seconds = real_seconds_until(sec=sec, min=min, hour=hour, day=day, month=month, year=year)
|
||||
script = create_script(
|
||||
"evennia.utils.gametime.TimeScript",
|
||||
key="TimeScript",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue