Update Changelog, build new contrib docs
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@ -7,7 +7,7 @@ in the [Community Contribs & Snippets][forum] forum.
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_Contribs_ are optional code snippets and systems contributed by
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the Evennia community. They vary in size and complexity and
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may be more specific about game types and styles than 'core' Evennia.
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This page is auto-generated and summarizes all **51** contribs currently included
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This page is auto-generated and summarizes all **52** contribs currently included
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with the Evennia distribution.
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All contrib categories are imported from `evennia.contrib`, such as
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@ -37,9 +37,9 @@ If you want to add a contrib, see [the contrib guidelines](./Contribs-Guidelines
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| [health_bar](#health_bar) | [ingame_map_display](#ingame_map_display) | [ingame_python](#ingame_python) | [ingame_reports](#ingame_reports) | [llm](#llm) |
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| [mail](#mail) | [mapbuilder](#mapbuilder) | [menu_login](#menu_login) | [mirror](#mirror) | [multidescer](#multidescer) |
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| [mux_comms_cmds](#mux_comms_cmds) | [name_generator](#name_generator) | [puzzles](#puzzles) | [random_string_generator](#random_string_generator) | [red_button](#red_button) |
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| [rpsystem](#rpsystem) | [simpledoor](#simpledoor) | [slow_exit](#slow_exit) | [talking_npc](#talking_npc) | [traits](#traits) |
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| [tree_select](#tree_select) | [turnbattle](#turnbattle) | [tutorial_world](#tutorial_world) | [unixcommand](#unixcommand) | [wilderness](#wilderness) |
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| [xyzgrid](#xyzgrid) |
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| [rpsystem](#rpsystem) | [simpledoor](#simpledoor) | [slow_exit](#slow_exit) | [storage](#storage) | [talking_npc](#talking_npc) |
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| [traits](#traits) | [tree_select](#tree_select) | [turnbattle](#turnbattle) | [tutorial_world](#tutorial_world) | [unixcommand](#unixcommand) |
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| [wilderness](#wilderness) | [xyzgrid](#xyzgrid) |
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@ -288,6 +288,7 @@ Contrib-Gendersub.md
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Contrib-Mail.md
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Contrib-Multidescer.md
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Contrib-Puzzles.md
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Contrib-Storage.md
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Contrib-Turnbattle.md
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```
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@ -420,6 +421,16 @@ the puzzle entirely from in-game.
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### `storage`
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_Contribution by helpme (2024)_
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This module allows certain rooms to be marked as storage locations.
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[Read the documentation](./Contrib-Storage.md) - [Browse the Code](evennia.contrib.game_systems.storage)
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### `turnbattle`
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_Contribution by Tim Ashley Jenkins, 2017_
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