Disallow re-naming and re-aliasing duplicates.

This commit is contained in:
Greg Taylor 2009-04-06 22:24:49 +00:00
parent 899136760e
commit 65d8ac8bdc
2 changed files with 11 additions and 6 deletions

View file

@ -6,6 +6,7 @@ from src.objects.models import Object, Attribute
import src.flags
from src import ansi
from src.cmdtable import GLOBAL_CMD_TABLE
from src import defines_global
def cmd_teleport(command):
"""
@ -95,7 +96,8 @@ def cmd_alias(command):
source_object.emit_to("Aliases must be alphanumeric.")
return
old_alias = target.get_attribute_value('ALIAS')
old_alias = target.get_attribute_value('ALIAS', default='')
print "ALIAS", old_alias
duplicates = Object.objects.player_alias_search(source_object, new_alias)
if not duplicates or old_alias.lower() == new_alias.lower():
# Either no duplicates or just changing the case of existing alias.
@ -668,6 +670,12 @@ def cmd_name(command):
return
ansi_name = ansi.parse_ansi(new_name, strip_formatting=True)
if Object.objects.filter(name__iexact=new_name,
type=defines_global.OTYPE_PLAYER):
source_object.emit_to("There is already a player with that name.")
return
source_object.emit_to("You have renamed %s to %s." % (target_obj,
ansi_name))
target_obj.set_name(new_name)