Updated ReST docs.
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@ -55,10 +55,15 @@ For testing, we choose the *Freenode* network, ``irc.freenode.net``. We
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will connect to a test channel, let's call it *#myevennia-test* (an IRC
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channel always begins with ``#``). It's best if you pick an obscure
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channel name that didn't exist previously - if it didn't exist it will
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be created for you. *Don't* connect to ``#evennia``, that is Evennia's
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official chat channel!
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be created for you. *Don't* connect to ``#evennia`` for testing and
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debugging, that is Evennia's official chat channel!
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A *port* needed depends on the network. For Freenode this is ``6667``.
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(By the way, you *are* welcome to connect your game to ``#evennia`` once
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you have everything working - it can be a good way to get help and
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ideas. But if you do, please do so with an in-game channel open only to
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your game admins and developers).
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The *port* needed depends on the network. For Freenode this is ``6667``.
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What will happen is that your Evennia server will connect to this IRC
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channel as a normal user. This "user" (or "bot") needs a name, which you
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