Refactor 1.0 docs with new toctree structure and inheritance

This commit is contained in:
Griatch 2022-02-06 19:27:15 +01:00
parent 62477eac50
commit 628afe9367
142 changed files with 3967 additions and 3024 deletions

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@ -29,7 +29,7 @@ great help!
we don't know about them, we can't fix them!
- If you want to help edit the docs directly, [check here](./Contributing-Docs.md)
on how to do it.
- If you have knowledge to share, how about writing a new [Tutorial](Howto/Howto-Overview.md)?
- If you have knowledge to share, how about writing a new [Tutorial](Howtos/Howtos-Overview.md)?
## Helping with code
@ -80,7 +80,7 @@ like [Pastebin](https://pastebin.com/) and just supply the link.
### Making an Evennia contrib
Evennia has a [contrib](Contribs/Contrib-Overview.md) directory which contains
Evennia has a [contrib](Contribs/Contribs-Overview.md) directory which contains
user-shared code organized by category. You can contribute anything that you
think may be useful to another dev, also highly game-specific code. A contrib
must always be added via a forked respository.
@ -118,7 +118,7 @@ must always be added via a forked respository.
it easier to access them (this may vary though).
The `README.md` will be parsed and converted into a document linked from
[the contrib overview page](Contribs/Contrib-Overview.md). It should follow
[the contrib overview page](Contribs/Contribs-Overview.md). It should follow
the following structure:
```markdown