Modified contrib/evlang to optionally make use of ProcPool multiprocessing.
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3 changed files with 25 additions and 13 deletions
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@ -222,9 +222,10 @@ BASE_OBJECT_TYPECLASS = "src.objects.objects.Object"
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BASE_CHARACTER_TYPECLASS = "src.objects.objects.Character"
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# Typeclass for rooms (fallback)
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BASE_ROOM_TYPECLASS = "src.objects.objects.Room"
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# Typeclass for Exit objects (fallback)
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# Typeclass for Exit objects (fallback).
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BASE_EXIT_TYPECLASS = "src.objects.objects.Exit"
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# Typeclass for Scripts (fallback)
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# Typeclass for Scripts (fallback). You usually don't need to change this
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# but create custom variations of scripts on a per-case basis instead.
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BASE_SCRIPT_TYPECLASS = "src.scripts.scripts.DoNothing"
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# The home location for new characters. This must be a unique
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# dbref (default is Limbo #2). If you want more advanced control over
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