Modified contrib/evlang to optionally make use of ProcPool multiprocessing.

This commit is contained in:
Griatch 2012-09-03 19:21:04 +02:00
parent ffcf4b3c2f
commit 5c6ee44039
3 changed files with 25 additions and 13 deletions

View file

@ -222,9 +222,10 @@ BASE_OBJECT_TYPECLASS = "src.objects.objects.Object"
BASE_CHARACTER_TYPECLASS = "src.objects.objects.Character"
# Typeclass for rooms (fallback)
BASE_ROOM_TYPECLASS = "src.objects.objects.Room"
# Typeclass for Exit objects (fallback)
# Typeclass for Exit objects (fallback).
BASE_EXIT_TYPECLASS = "src.objects.objects.Exit"
# Typeclass for Scripts (fallback)
# Typeclass for Scripts (fallback). You usually don't need to change this
# but create custom variations of scripts on a per-case basis instead.
BASE_SCRIPT_TYPECLASS = "src.scripts.scripts.DoNothing"
# The home location for new characters. This must be a unique
# dbref (default is Limbo #2). If you want more advanced control over