Add a setting to handle absolute game time (assuing standard a calendar)
The `@time` command now displays the game time epoch (can be set in settings) and current game time (as a datetime).
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@ -440,6 +440,12 @@ TIME_HOUR_PER_DAY = 24
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TIME_DAY_PER_WEEK = 7
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TIME_WEEK_PER_MONTH = 4
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TIME_MONTH_PER_YEAR = 12
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# The initial timestamp of your virtual time (in-game)
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# You can set this setting to set a fixed, initial timestamp. Your
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# game time will be this timestamp plus your current variable game time.
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# You can set this setting to a timestamp in 1980, or 2020, or 2500 if
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# you want to. Leave it to None to deduce the timestamp from the runtime.
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TIME_VIRTUAL_START = None
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######################################################################
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# Inlinefunc
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