Rename all instances of Player->Account.

This commit is contained in:
Griatch 2017-07-07 23:47:21 +02:00
parent a14e11640b
commit 5590ee2258
94 changed files with 1316 additions and 2327 deletions

View file

@ -297,17 +297,17 @@ class LidOpenCmdSet(CmdSet):
class BlindCmdSet(CmdSet):
"""
This is the cmdset added to the *player* when
This is the cmdset added to the *account* when
the button is pushed.
"""
key = "BlindCmdSet"
# we want it to completely replace all normal commands
# until the timed script removes it again.
mergetype = "Replace"
# we want to stop the player from walking around
# we want to stop the account from walking around
# in this blinded state, so we hide all exits too.
# (channel commands will still work).
no_exits = True # keep player in the same room
no_exits = True # keep account in the same room
no_objs = True # don't allow object commands
def at_cmdset_creation(self):

View file

@ -100,17 +100,17 @@ class BlindedState(DefaultScript):
"""
This is a timed state.
This adds a (very limited) cmdset TO THE PLAYER, during a certain time,
This adds a (very limited) cmdset TO THE ACCOUNT, during a certain time,
after which the script will close and all functions are
restored. It's up to the function starting the script to actually
set it on the right player object.
set it on the right account object.
"""
def at_script_creation(self):
"""
We set up the script here.
"""
self.key = "temporary_blinder"
self.desc = "Temporarily blinds the player for a little while."
self.desc = "Temporarily blinds the account for a little while."
self.interval = 20 # seconds
self.start_delay = True # we don't want it to stop until after 20s.
self.repeats = 1 # this will go away after interval seconds.
@ -123,7 +123,7 @@ class BlindedState(DefaultScript):
Note that the RedButtonBlind cmdset is defined to completly
replace the other cmdsets on the stack while it is active
(this means that while blinded, only operations in this cmdset
will be possible for the player to perform). It is however
will be possible for the account to perform). It is however
not persistent, so should there be a bug in it, we just need
to restart the server to clear out of it during development.
"""
@ -228,7 +228,7 @@ class DeactivateButtonEvent(DefaultScript):
This deactivates the button for a short while (it won't blink, won't
close its lid etc). It is meant to be called when the button is pushed
and run as long as the blinded effect lasts. We cannot put these methods
in the AddBlindedCmdSet script since that script is defined on the *player*
in the AddBlindedCmdSet script since that script is defined on the *account*
whereas this one must be defined on the *button*.
"""
def at_script_creation(self):
@ -250,7 +250,7 @@ class DeactivateButtonEvent(DefaultScript):
"""
# closing the lid will also add the ClosedState script
self.obj.close_lid()
# lock the lid so other players can't access it until the
# lock the lid so other accounts can't access it until the
# first one's effect has worn off.
self.obj.db.lid_locked = True
# breaking the lamp also sets a correct desc