Rename all instances of Player->Account.

This commit is contained in:
Griatch 2017-07-07 23:47:21 +02:00
parent a14e11640b
commit 5590ee2258
94 changed files with 1316 additions and 2327 deletions

View file

@ -31,7 +31,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.
"""
import re
from django.conf import settings
from evennia.players.models import PlayerDB
from evennia.accounts.models import AccountDB
from evennia.objects.models import ObjectDB
from evennia.server.models import ServerConfig
@ -77,7 +77,7 @@ class CmdUnconnectedConnect(MuxCommand):
have a unique position in that their `func()` receives
a session object instead of a `source_object` like all
other types of logged-in commands (this is because
there is no object yet before the player has logged in)
there is no object yet before the account has logged in)
"""
session = self.caller
@ -90,22 +90,22 @@ class CmdUnconnectedConnect(MuxCommand):
password = arglist[1]
# Match an email address to an account.
player = PlayerDB.objects.get_player_from_email(email)
# No playername match
if not player:
account = AccountDB.objects.get_account_from_email(email)
# No accountname match
if not account:
string = "The email '%s' does not match any accounts." % email
string += "\n\r\n\rIf you are new you should first create a new account "
string += "using the 'create' command."
session.msg(string)
return
# We have at least one result, so we can check the password.
if not player[0].check_password(password):
if not account[0].check_password(password):
session.msg("Incorrect password.")
return
# Check IP and/or name bans
bans = ServerConfig.objects.conf("server_bans")
if bans and (any(tup[0] == player.name for tup in bans) or
if bans and (any(tup[0] == account.name for tup in bans) or
any(tup[2].match(session.address[0]) for tup in bans if tup[2])):
# this is a banned IP or name!
string = "|rYou have been banned and cannot continue from here."
@ -115,7 +115,7 @@ class CmdUnconnectedConnect(MuxCommand):
return
# actually do the login. This will call all hooks.
session.sessionhandler.login(session, player)
session.sessionhandler.login(session, account)
class CmdUnconnectedCreate(MuxCommand):
@ -123,9 +123,9 @@ class CmdUnconnectedCreate(MuxCommand):
Create a new account.
Usage (at login screen):
create \"playername\" <email> <password>
create \"accountname\" <email> <password>
This creates a new player account.
This creates a new account account.
"""
key = "create"
@ -134,36 +134,36 @@ class CmdUnconnectedCreate(MuxCommand):
def parse(self):
"""
The parser must handle the multiple-word player
The parser must handle the multiple-word account
name enclosed in quotes:
connect "Long name with many words" my@myserv.com mypassw
"""
super(CmdUnconnectedCreate, self).parse()
self.playerinfo = []
self.accountinfo = []
if len(self.arglist) < 3:
return
if len(self.arglist) > 3:
# this means we have a multi_word playername. pop from the back.
# this means we have a multi_word accountname. pop from the back.
password = self.arglist.pop()
email = self.arglist.pop()
# what remains is the playername.
playername = " ".join(self.arglist)
# what remains is the accountname.
accountname = " ".join(self.arglist)
else:
playername, email, password = self.arglist
accountname, email, password = self.arglist
playername = playername.replace('"', '') # remove "
playername = playername.replace("'", "")
self.playerinfo = (playername, email, password)
accountname = accountname.replace('"', '') # remove "
accountname = accountname.replace("'", "")
self.accountinfo = (accountname, email, password)
def func(self):
"""Do checks and create account"""
session = self.caller
try:
playername, email, password = self.playerinfo
accountname, email, password = self.accountinfo
except ValueError:
string = "\n\r Usage (without <>): create \"<playername>\" <email> <password>"
string = "\n\r Usage (without <>): create \"<accountname>\" <email> <password>"
session.msg(string)
return
if not email or not password:
@ -174,26 +174,26 @@ class CmdUnconnectedCreate(MuxCommand):
session.msg("'%s' is not a valid e-mail address." % email)
return
# sanity checks
if not re.findall(r"^[\w. @+\-']+$", playername) or not (0 < len(playername) <= 30):
if not re.findall(r"^[\w. @+\-']+$", accountname) or not (0 < len(accountname) <= 30):
# this echoes the restrictions made by django's auth
# module (except not allowing spaces, for convenience of
# logging in).
string = "\n\r Playername can max be 30 characters or fewer. Letters, spaces, digits and @/./+/-/_/' only."
string = "\n\r Accountname can max be 30 characters or fewer. Letters, spaces, digits and @/./+/-/_/' only."
session.msg(string)
return
# strip excessive spaces in playername
playername = re.sub(r"\s+", " ", playername).strip()
if PlayerDB.objects.filter(username__iexact=playername):
# player already exists (we also ignore capitalization here)
session.msg("Sorry, there is already a player with the name '%s'." % playername)
# strip excessive spaces in accountname
accountname = re.sub(r"\s+", " ", accountname).strip()
if AccountDB.objects.filter(username__iexact=accountname):
# account already exists (we also ignore capitalization here)
session.msg("Sorry, there is already an account with the name '%s'." % accountname)
return
if PlayerDB.objects.get_player_from_email(email):
# email already set on a player
session.msg("Sorry, there is already a player with that email address.")
if AccountDB.objects.get_account_from_email(email):
# email already set on an account
session.msg("Sorry, there is already an account with that email address.")
return
# Reserve playernames found in GUEST_LIST
if settings.GUEST_LIST and playername.lower() in (guest.lower() for guest in settings.GUEST_LIST):
string = "\n\r That name is reserved. Please choose another Playername."
# Reserve accountnames found in GUEST_LIST
if settings.GUEST_LIST and accountname.lower() in (guest.lower() for guest in settings.GUEST_LIST):
string = "\n\r That name is reserved. Please choose another Accountname."
session.msg(string)
return
if not re.findall(r"^[\w. @+\-']+$", password) or not (3 < len(password)):
@ -205,7 +205,7 @@ class CmdUnconnectedCreate(MuxCommand):
# Check IP and/or name bans
bans = ServerConfig.objects.conf("server_bans")
if bans and (any(tup[0] == playername.lower() for tup in bans) or
if bans and (any(tup[0] == accountname.lower() for tup in bans) or
any(tup[2].match(session.address) for tup in bans if tup[2])):
# this is a banned IP or name!
string = "|rYou have been banned and cannot continue from here." \
@ -216,20 +216,20 @@ class CmdUnconnectedCreate(MuxCommand):
# everything's ok. Create the new player account.
try:
permissions = settings.PERMISSION_PLAYER_DEFAULT
permissions = settings.PERMISSION_ACCOUNT_DEFAULT
typeclass = settings.BASE_CHARACTER_TYPECLASS
new_player = default_unloggedin._create_player(session, playername, password, permissions, email=email)
if new_player:
new_account = default_unloggedin._create_account(session, accountname, password, permissions, email=email)
if new_account:
if MULTISESSION_MODE < 2:
default_home = ObjectDB.objects.get_id(settings.DEFAULT_HOME)
default_unloggedin._create_character(session, new_player, typeclass, default_home, permissions)
default_unloggedin._create_character(session, new_account, typeclass, default_home, permissions)
# tell the caller everything went well.
string = "A new account '%s' was created. Welcome!"
if " " in playername:
if " " in accountname:
string += "\n\nYou can now log in with the command 'connect \"%s\" <your password>'."
else:
string += "\n\nYou can now log with the command 'connect %s <your password>'."
session.msg(string % (playername, email))
session.msg(string % (accountname, email))
except Exception:
# We are in the middle between logged in and -not, so we have
@ -243,7 +243,7 @@ class CmdUnconnectedCreate(MuxCommand):
class CmdUnconnectedQuit(MuxCommand):
"""
We maintain a different version of the `quit` command
here for unconnected players for the sake of simplicity. The logged in
here for unconnected accounts for the sake of simplicity. The logged in
version is a bit more complicated.
"""
key = "quit"